void DoProcess() { if (!(owner.Value is OpenCVForUnityPlayMakerActions.MatOfPoint3)) { LogError("owner is not initialized. Add Action \"newMatOfPoint3\"."); return; } OpenCVForUnity.CoreModule.MatOfPoint3 wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.MatOfPoint3, OpenCVForUnity.CoreModule.MatOfPoint3>(owner); List <OpenCVForUnity.CoreModule.Point3> wrapped_storeResult = wrapped_owner.toList(); if (!storeResult.IsNone) { OpenCVForUnityPlayMakerActionsUtils.ConvertListToFsmArray <OpenCVForUnity.CoreModule.Point3, OpenCVForUnityPlayMakerActions.Point3>(wrapped_storeResult, storeResult); } }