示例#1
0
        //javadoc: createBackgroundSubtractorGSOC()
        public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC()
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_111());

            return(retVal);
#else
            return(null);
#endif
        }
示例#2
0
        //javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha)
        public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate, float propagationRate, int hitsThreshold, float alpha)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_15(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha));

            return(retVal);
#else
            return(null);
#endif
        }
示例#3
0
        //javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate)
        public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_18(mc, nSamples, replaceRate));

            return(retVal);
#else
            return(null);
#endif
        }
示例#4
0
        //javadoc: createBackgroundSubtractorGSOC(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta, blinkingSupressionDecay, blinkingSupressionMultiplier, noiseRemovalThresholdFacBG)
        public static BackgroundSubtractorGSOC createBackgroundSubtractorGSOC(int mc, int nSamples, float replaceRate, float propagationRate, int hitsThreshold, float alpha, float beta, float blinkingSupressionDecay, float blinkingSupressionMultiplier, float noiseRemovalThresholdFacBG)
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            BackgroundSubtractorGSOC retVal = BackgroundSubtractorGSOC.__fromPtr__(bgsegm_Bgsegm_createBackgroundSubtractorGSOC_11(mc, nSamples, replaceRate, propagationRate, hitsThreshold, alpha, beta, blinkingSupressionDecay, blinkingSupressionMultiplier, noiseRemovalThresholdFacBG));

            return(retVal);
#else
            return(null);
#endif
        }