/// <summary> /// Constructor that accepts values for all mandatory fields /// </summary> ///<param name="type">Specific type of user identification.</param> ///<param name="value">Gets or sets the content value of the &lt;AuthSystem&gt; element</param> /// public AuthSystem( AuthSystemType type, string value ) : base(InfrastructureDTD.AUTHSYSTEM) { this.SetType( type ); this.Value = value; }
/// <summary> /// Sets the value of the <c>Type</c> attribute. /// </summary> /// <param name="val">A AuthSystemType object</param> /// <remarks> /// <para>The SIF specification defines the meaning of this attribute as: "Specific type of user identification."</para> /// <para>Version: 2.6</para> /// <para>Since: 1.5r1</para> /// </remarks> public void SetType( AuthSystemType val ) { SetField( InfrastructureDTD.AUTHSYSTEM_TYPE, val ); }
///<summary>Sets the value of the <c><System></c> element.</summary> /// <param name="Type">Specific type of user identification.</param> /// <param name="Value">Gets or sets the content value of the &lt;AuthSystem&gt; element</param> ///<remarks> /// <para>This form of <c>setSystem</c> is provided as a convenience method /// that is functionally equivalent to the <c>System</c></para> /// <para>Version: 2.5</para> /// <para>Since: 1.5r1</para> /// </remarks> public void SetSystem( AuthSystemType Type, string Value ) { RemoveChild( InfrastructureDTD.AUTHENTICATIONINFO_SYSTEM); AddChild( InfrastructureDTD.AUTHENTICATIONINFO_SYSTEM, new AuthSystem( Type, Value ) ); }
///<summary>Sets the value of the <c><System></c> element.</summary> /// <param name="Type">Specific type of user identification.</param> /// <param name="Value">Gets or sets the content value of the &lt;AuthSystem&gt; element</param> ///<remarks> /// <para>This form of <c>setSystem</c> is provided as a convenience method /// that is functionally equivalent to the <c>System</c></para> /// <para>Version: 2.6</para> /// <para>Since: 1.5r1</para> /// </remarks> public void SetSystem(AuthSystemType Type, string Value) { RemoveChild(InfrastructureDTD.AUTHENTICATIONINFO_SYSTEM); AddChild(InfrastructureDTD.AUTHENTICATIONINFO_SYSTEM, new AuthSystem(Type, Value)); }
/// <summary> /// Constructor that accepts values for all mandatory fields /// </summary> ///<param name="type">Specific type of user identification.</param> ///<param name="value">Gets or sets the content value of the &lt;AuthSystem&gt; element</param> /// public AuthSystem(AuthSystemType type, string value) : base(InfrastructureDTD.AUTHSYSTEM) { this.SetType(type); this.Value = value; }
/// <summary> /// Sets the value of the <c>Type</c> attribute. /// </summary> /// <param name="val">A AuthSystemType object</param> /// <remarks> /// <para>The SIF specification defines the meaning of this attribute as: "Specific type of user identification."</para> /// <para>Version: 2.6</para> /// <para>Since: 1.5r1</para> /// </remarks> public void SetType(AuthSystemType val) { SetField(InfrastructureDTD.AUTHSYSTEM_TYPE, val); }