public HitLocation(HitLocationTemplate template) { Wounds = new Wounds(0, 0); IsCybernetic = false; Armor = 0; Template = template; }
public HitLocation(HitLocationTemplate template, bool isCybernetic, float armor, uint woundTotal, uint weeksOfHealing) { Wounds = new Wounds(woundTotal, weeksOfHealing); IsCybernetic = isCybernetic; Armor = armor; Template = template; }