private void StartSituation() { ManagerDrillingItems.Instance.ItemsStartPosition(false); if (player == null) { player = FindObjectOfType <VRMovement>(); } player.transform.position = posStart; player.transform.eulerAngles = posLook; }
public override void Action() { if (CanInteract) { modelExtinguisher.SetActive(false); WarningIconFire.SetActive(false); VRMovement vrMovement = FindObjectOfType <VRMovement>(); vrMovement.SetParentCameraExtinguisher(); base.Action(); } }
public override void Action() { MaskModel.SetActive(false); ManagerInteractItems.Instance.DeactivateWorkers(); InteractItem _item = ManagerInteractItems.Instance.GetItem(eItems.EmergencyEvacuation); PointMoveItem _pointMove = _item.GetComponent <PointMoveItem>(); _pointMove.ActivateSituaion(); VRMovement vrMovement = FindObjectOfType <VRMovement>(); vrMovement.ActivateGasMask(); base.Action(); }
private void Awake() { CameraRadarHazard.SetActive(false); CameraViveRadar.SetActive(false); vRMovement = GetComponent <VRMovement>(); }