示例#1
0
 protected override void Draw(GameTime gameTime)
 {
     GraphicsDevice.Clear(Color.DarkGray);
     StateManager.Draw(gameTime);
     base.Draw(gameTime);
 }
示例#2
0
文件: MainMenu.cs 项目: pens/hs
 public void TransOff(GameTime gameTime, bool Returning)
 {
     StateManager.EndTransition();
 }
示例#3
0
 protected override void Update(GameTime gameTime)
 {
     InputManager.Update();
     StateManager.Update(gameTime);
     base.Update(gameTime);
 }