public static void GenLayerAndTagCode()
 {
     GameLayer.GenerateGameLayer();
     GameTag.GenerateGameTag();
     GameSortingLayerEditor.GameSortingLayer();
 }
 public static void SetEditLayerAndTagSettings()
 {
     GameLayer.SetEditorTag();
     GameTag.SetEditorTag();
     GameSortingLayerEditor.SetEditorTag();
 }