示例#1
0
        public NodeGraph(NodeGraphContext context)
        {
            InitializeComponent();

            context.propertyChanged += Context_propertyChanged;
            this.context             = context;

            this.MouseDown += NodeGraph_MouseDown;
            this.DragEnter += Canvas_DragEnter;
            this.Drop      += NodeGraph_Drop;
            this.AllowDrop  = true;
        }
示例#2
0
        public MainWindow()
        {
            InitializeComponent();

            context = new NodeGraphContext();

            nodeChest = new NodeChest(context);
            //container.Children.Add(nodeChest);
            //Grid.SetRow(nodeChest, 2);

            nodeChest.addNode(new AdditionNode());
            nodeChest.addNode(new IntNode());
            nodeChest.addNode(new IntToHexNode());
            nodeChest.addNode(new ConsoleOutputNode());
            nodeChest.addNode(new DuplicationNode());
            nodeChest.addNode(new ShuffleNode());

            nodeGraph = new NodeGraph(context);
            container.Children.Add(nodeGraph);
            FloatingChest fchest = new FloatingChest(nodeChest, nodeGraph);

            nodeGraph.canvas.Children.Add(fchest);

            IntNode intNode1 = nodeGraph.addNode(new IntNode()
            {
                position = new Point(10, 10)
            });
            IntNode intNode2 = nodeGraph.addNode(new IntNode()
            {
                position = new Point(10, 230)
            });
            AdditionNode additionNode1 = nodeGraph.addNode(new AdditionNode()
            {
                position = new Point(350, 120)
            });
            AdditionNode additionNode2 = nodeGraph.addNode(new AdditionNode()
            {
                position = new Point(350, 220)
            });
            AdditionNode additionNode3 = nodeGraph.addNode(new AdditionNode()
            {
                position = new Point(500, 160)
            });
            IntToHexNode intToHexNode = nodeGraph.addNode(intToHexNode = new IntToHexNode()
            {
                position = new Point(700, 120)
            });
            ConsoleOutputNode consoleOutputNode = nodeGraph.addNode(consoleOutputNode = new ConsoleOutputNode()
            {
                position = new Point(1050, 120)
            });

            new Pipe(intNode1.getOutputs()[0], additionNode1.getInputs()[0]);
            new Pipe(intNode1.getOutputs()[0], additionNode2.getInputs()[0]);
            new Pipe(intNode2.getOutputs()[0], additionNode1.getInputs()[1]);

            new Pipe(intNode2.getOutputs()[0], additionNode2.getInputs()[1]);

            new Pipe(additionNode1.getOutputs()[0], additionNode3.getInputs()[0]);
            new Pipe(additionNode2.getOutputs()[0], additionNode3.getInputs()[1]);

            new Pipe(additionNode3.getOutputs()[0], intToHexNode.getInputs()[0]);

            new Pipe(intToHexNode.getOutputs()[0], consoleOutputNode.getInputs()[0]);
        }
示例#3
0
 public NodeChest(NodeGraphContext context)
 {
     InitializeComponent();
     context.propertyChanged += Context_propertyChanged;
     this.context             = context;
 }