public void Setup()
        {
            tester = new TestPicker();
            rarest = new RarestFirstPicker(tester);
            rarest.Initialise(rig.Manager.Bitfield, rig.Torrent.Files, new List<Piece>());
            peers = new List<PeerId>();
            for (int i = 0; i < 5; i++)
                peers.Add(new PeerId(new Peer(new string((char)(i + 'a'), 20), new Uri("tcp://aaa")), rig.Manager));

            for (int i = 0; i < rig.Manager.Bitfield.Length; i++)
            {
                for (int j = 0; j < peers.Count; j++)
                    peers[j].BitField[i] = i % (j + 1) == 0;
            }
            peers[0].BitField.SetAll(true);
        }
示例#2
0
        internal PiecePicker CreateStandardPicker()
        {
            PiecePicker picker;

            if (ClientEngine.SupportsEndgameMode)
            {
                picker = new EndGameSwitcher(new StandardPicker(), new EndGamePicker(), _torrent.PieceLength / Piece.BlockSize, this);
            }
            else
            {
                picker = new StandardPicker();
            }
            picker = new RandomisedPicker(picker);
            picker = new RarestFirstPicker(picker);
            picker = new PriorityPicker(picker);
            return(picker);
        }