public Render3DComponent(Game game, WorldComponent world, Camera3DComponent camera) : base(game) { this.world = world; this.camera = camera; }
public Camera3DComponent(Game game, WorldComponent world) : base(game) { this.world = world; }
public CameraComponent(Game game, WorldComponent world, InputComponent input) : base(game) { this.world = world; this.input = input; }