示例#1
0
        private void OnSocket(GameServerSocket sock)
        {
            var user = new UnauthenticatedUser(sock);

            _engine.Users.AddUser(user);
        }
示例#2
0
文件: UserBase.cs 项目: octgn/OCTGN4
 public AuthenticatedUser(UnauthenticatedUser user)
     : base(user)
 {
 }
示例#3
0
        private void OnSocket(GameSocket sock)
        {
            var user = new UnauthenticatedUser(this, sock);

            Engine.Users.AddUser(user);
        }