public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     maxLengthsScales.Clear();
     stiffnesses.Clear();
 }
示例#2
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     restBends.Clear();
     bendingStiffnesses.Clear();
 }
示例#3
0
 public override void Clear()
 {
     base.Clear();
     restBends.Clear();
     bendingStiffnesses.Clear();
     plasticity.Clear();
 }
示例#4
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     restLengths.Clear();
     stiffnesses.Clear();
 }
示例#5
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     firstTriangle.Clear();
     restVolumes.Clear();
     pressureStiffness.Clear();
 }
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     firstParticle.Clear();
     numParticles.Clear();
     lengths.Clear();
 }
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     restDarbouxVectors.Clear();
     stiffnesses.Clear();
     plasticity.Clear();
 }
示例#8
0
 public override void Clear()
 {
     base.Clear();
     particleIndices.Clear();
     lastIndices.Clear();
     restVolumes.Clear();
     pressureStiffness.Clear();
 }
 public override void Clear()
 {
     base.Clear();
     restLengths.Clear();
     stiffnesses.Clear();
 }