private void CreateBarrelData() { Barrel b = new Barrel(0); b.Add(new OTWB.Spindle.Ellipse(0.3)); BarrelPatterns.Add(b); b = new Barrel(1); b.Add(new OTWB.Spindle.Wave(8, 1, 0)); BarrelPatterns.Add(b); b = new Barrel(2); b.Add(new OTWB.Spindle.Poly(5)); BarrelPatterns.Add(b); }
public ViewModel() { NeedsInitialising = true; LastBazleyPattern = new BazelyChuck(); LastRossPattern = new RossData(); LastWheelsPattern = new WheelsData(); LastBarrelPattern = new Barrel(); LastLatticePattern = new LatticeData(); LastBraidPattern = new BraidData(); }