public virtual void RemoveOutputMapping(OutputMapping outputMapping) { OutputMappings.Remove(outputMapping); HasChanged = true; }
public virtual bool UsesOutputMapping(OutputMapping outputMapping) => OutputMappings.Contains(outputMapping);
public virtual void AddOutputMapping(OutputMapping outputMapping) { OutputMappings.Add(outputMapping); HasChanged = true; }
public bool Contains(OutputMapping outputMapping) { return(_allOutputMappings.Contains(outputMapping)); }
private bool outputBelongsToSimulation(ISimulation simulation, OutputMapping outputMapping) { return(Equals(outputMapping.Simulation, simulation)); }
public void Remove(OutputMapping outputMapping) { _allOutputMappings.Remove(outputMapping); }
public void Add(OutputMapping outputMapping) { _allOutputMappings.Add(outputMapping); }