public override bool Equals(object obj) { ContextReference d1 = obj as ContextReference; if (d1 != null && Count == d1.Count) { for (int i = 0; i < Count; i++) { if (this[i] != d1[i]) { return(false); } } return(true); } return(false); }
public CollapsibleUndoContext(ContextReference contextReference, params object[] objects) : base(objects) { _contextReference = contextReference; }