static void Main(string[] args) { Console.WriteLine("3x3 basket ball"); Location Basket1 = new Location(0, 4); Location Basket2 = new Location(0, -4); Location Rock = new Location(0, 0); Location Ref = new Location(5, 2); List <Player> AllPersons = new List <Player>(); Court floor = new Court(10, Basket1, Basket2, Rock, Ref, AllPersons); //Console.WriteLine(Ref.PositionX.ToString(),Ref.PositionY.ToString()); floor.GenerateTeams(); floor.DisplayTeam(); floor.DisplayLocations(); floor.CalcScore(); Console.WriteLine(); Console.WriteLine("Press Enter to Continue..."); Console.ReadLine(); Console.WriteLine("3x3 Flag football"); Location Goal1 = new Location(0, 4); Location Goal2 = new Location(0, -4); Location Pigskin = new Location(0, 0); Location Refr = new Location(5, 3); Court field = new Court(10, Basket1, Basket2, Pigskin, Refr, AllPersons); //Console.WriteLine(Ref.PositionX.ToString(),Ref.PositionY.ToString()); AllPersons.Clear(); field.GenerateTeams(); field.DisplayTeam(); field.DisplayLocations(); field.CalcScore(); Console.WriteLine(); Console.WriteLine("Press Enter to Continue..."); Console.ReadLine(); Console.WriteLine("3x3 soccer"); Location Net1 = new Location(0, 4); Location Net2 = new Location(0, -4); Location Ball = new Location(0, 0); Location Refer = new Location(4, 2); Court field1 = new Court(10, Basket1, Basket2, Pigskin, Refer, AllPersons); //Console.WriteLine(Ref.PositionX.ToString(),Ref.PositionY.ToString()); AllPersons.Clear(); field1.GenerateTeams(); field1.DisplayTeam(); field1.DisplayLocations(); field1.CalcScore(); Console.ReadLine(); }
static void Main(string[] args) { Location Basket1 = new Location(0, 4); Location Basket2 = new Location(0, -4); Location Ball = new Location(0, 0); Location Ref = new Location(5, 2); List <Person> AllPersons = new List <Person>(); Court floor = new Court(10, Basket1, Basket2, Ball, Ref, AllPersons); //Console.WriteLine(Ref.PositionX.ToString(),Ref.PositionY.ToString()); floor.GenerateTeams(); floor.DisplayTeam(); floor.DisplayLocations(); floor.CalcScore(); Console.ReadLine(); }