/// <summary> /// UEvent数据在无返回值字典中查询 /// </summary> /// <typeparam name="T">无返回值委托的参数一类型</typeparam> /// <typeparam name="Y">无返回值委托的参数二类型</typeparam> /// <typeparam name="U">无返回值委托的参数三类型</typeparam> /// <param name="key">键</param> /// <param name="dataa">无返回值委托的参数一</param> /// <param name="datab">无返回值委托的参数二</param> /// <param name="datac">无返回值委托的参数三</param> public void LookUpUEventToVoidDic <T, Y, U>(string key, T dataa, Y datab, U datac) { UEventsStringTriggers.Invoke <T, Y, U>(key, dataa, datab, datac); }
/// <summary> /// UEvent数据在无返回值字典中查询 /// </summary> /// <typeparam name="T">无返回值委托的参数一类型</typeparam> /// <param name="key">键</param> /// <param name="dataa">无返回值委托的参数一</param> public void LookUpUEventToVoidDic <T>(string key, T dataa) { UEventsStringTriggers.Invoke <T>(key, dataa); }
static internal void PutInDic <T, Y, U, I>(this OLiOEvent <T, Y, U, I> @event, string key) { UEventsStringTriggers.Register <T, Y, U, I>(key, @event); }
/// <summary> /// UEvent数据在无返回值字典中查询 /// </summary> /// <param name="key">键</param> public void LookUpUEventToVoidDic(string key) { UEventsStringTriggers.Invoke(key); }
static internal void PutInDic(this OLiOEvent @event, string key) { UEventsStringTriggers.Register(key, @event); }