public frmTweak_Project_s000( OGen.Libraries.PresentationLayer.WinForms.FlowForms.FlowformFormNotifyBase notifyBase_in, OGen.Libraries.PresentationLayer.WinForms.FlowForms.FlowformFormNotifyBase notifyBase_aboutNext_in, cTweak_Project_s000.eMode mode_in ) { #region Required for Windows Form Designer support... this.InitializeComponent(); #endregion this.flowformform_ = new FlowformForm( notifyBase_in, notifyBase_aboutNext_in ); #region Event safeguard... this.btnNext.Click += new System.EventHandler(this.flowformform_.btnNext_Click); this.Closed += new System.EventHandler(this.flowformform_.FlowformForm_Closed); this.btnPath.Click += new System.EventHandler(this.btnPath_Click); this.btnNew.Click += new System.EventHandler(this.btnNew_Click); this.btnEdit.Click += new System.EventHandler(this.btnEdit_Click); this.btnRemove.Click += new System.EventHandler(this.btnRemove_Click); this.btnDefault.Click += new System.EventHandler(this.btnDefault_Click); #endregion this.Mode = mode_in; }
public frmGenerator_Generate_s000( OGen.Libraries.PresentationLayer.WinForms.FlowForms.FlowformFormNotifyBase NotifyBase_, OGen.Libraries.PresentationLayer.WinForms.FlowForms.FlowformFormNotifyBase NotifyBase_aboutNext_ ) { #region Required for Windows Form Designer support... this.InitializeComponent(); #endregion this.flowformform_ = new FlowformForm( NotifyBase_, NotifyBase_aboutNext_ ); #region Event safeguard... this.btnNext.Click += new System.EventHandler(this.flowformform_.btnNext_Click); this.Closed += new System.EventHandler(this.flowformform_.FlowformForm_Closed); #endregion }