public static Declination FromSeconds(long secs) { var dec = new Declination(); dec._totalSeconds = secs; return(dec); }
// Change the seconds component only public override bool ChangeSecond(int newSecs) { long tsecs = _totalSeconds; int hours, mins, secs; GetTime(out hours, out mins, out secs); var newTime = new Declination(hours, mins, newSecs); _totalSeconds = newTime._totalSeconds; CheckHours(); return(tsecs != _totalSeconds); }
public Declination ParseFromMeade(String s) { Declination result = new Declination(); // LOGV2(DEBUG_GENERAL, F("Declination.Parse(%s)"), s.c_str()); // Use the DayTime code to parse it... DayTime dt = DayTime.ParseFromMeade(s); // ...and then correct for hemisphere //result._totalSeconds = dt.TotalSeconds + (NORTHERN_HEMISPHERE? -(ArcSecondsPerHemisphere / 2) : (ArcSecondsPerHemisphere / 2)); //LOGV3(DEBUG_GENERAL, F("Declination.Parse(%s) -> %s"), s.c_str(), result.ToString()); result._totalSeconds = dt.TotalSeconds; return(result); }
// Change the degree component public bool ChangeDegree(int newDegree) { long tsecs = _totalSeconds; int hours, mins, secs; GetTime(out hours, out mins, out secs); var newDec = new Declination(newDegree, mins, secs); if ((newDegree == 0) && (_totalSeconds != 0)) { _totalSeconds = Math.Sign(_totalSeconds) * newDec._totalSeconds; } else { _totalSeconds = newDec._totalSeconds; } CheckHours(); return(tsecs != _totalSeconds); }
public Declination(Declination other) : base(other) { }