public WorldInput(WorldModel world) { // parent reference World = world; // service references _network = Service.Get <INetworkClient>(); _userInterface = Service.Get <UserInterfaceService>(); _input = Service.Get <IInputService>(); // local instances MousePick = new MousePicking(); _macros = new MacroEngine(); }
public MouseOverList(MousePicking mousePicking) { _items = new List <MouseOverItem>(); MousePosition = mousePicking.Position; PickType = mousePicking.PickOnly; }