public static Box GetModelSpaceBox(this SpriteRenderer spriteRenderer) { Sprite sprite = spriteRenderer.sprite; if (sprite == null) { return(Box.GetInvalid()); } List <Vector2> spriteVerts = new List <Vector2>(sprite.vertices); return(Vector2Extensions.GetBoxFromPointCloud(spriteVerts)); }
public static Box GetModelSpaceBox(this SpriteRenderer spriteRenderer) { Sprite sprite = spriteRenderer.sprite; if (sprite == null) { return(Box.GetInvalid()); } #if !UNITY_5 Vector3 modelSpaceCenter = spriteRenderer.transform.InverseTransformPoint(spriteRenderer.bounds.center); modelSpaceCenter.z = 0.0f; return(new Box(modelSpaceCenter, sprite.rect.size / sprite.pixelsPerUnit)); #else List <Vector2> spriteVerts = new List <Vector2>(sprite.vertices); return(Vector2Extensions.GetBoxFromPointCloud(spriteVerts)); #endif }