public static API_InputSimulator mouse_MoveTo(this API_InputSimulator inputSimulator, double x, double y, bool animate)
        {
            x += inputSimulator.Mouse_MoveTo_X_Offset;
            y += inputSimulator.Mouse_MoveTo_Y_Offset;
            var currentPosition = inputSimulator.mouse_CurrentPosition();

            inputSimulator.mouse_MoveBy(x - currentPosition.X, y - currentPosition.Y, animate);
            return(inputSimulator);
        }
 public static API_InputSimulator mouse_MoveBy(this API_InputSimulator inputSimulator, double x, double y)
 {
     return(inputSimulator.mouse_MoveBy(x, y, true));
 }