public static API_InputSimulator mouse_MoveTo(this API_InputSimulator inputSimulator, double x, double y, bool animate) { x += inputSimulator.Mouse_MoveTo_X_Offset; y += inputSimulator.Mouse_MoveTo_Y_Offset; var currentPosition = inputSimulator.mouse_CurrentPosition(); inputSimulator.mouse_MoveBy(x - currentPosition.X, y - currentPosition.Y, animate); return(inputSimulator); }
public static API_InputSimulator mouse_MoveBy(this API_InputSimulator inputSimulator, double x, double y) { return(inputSimulator.mouse_MoveBy(x, y, true)); }