private static void Main(string[] args) { //create the app config directory if (!System.IO.Directory.Exists(Utils.getAppDirectory)) { System.IO.Directory.CreateDirectory(Utils.getAppDirectory); } else { //try load existing settings Nodes.LoadFromFile(); //Nodes.ScanLatestBlockHeight(); } //start the Core var core = new WebServer.WebServer(); core.Run(); while (true) System.Threading.Thread.Sleep(50); }
private static void Main(string[] args) { //create the app config directory if (!System.IO.Directory.Exists(Utils.getAppDirectory)) { System.IO.Directory.CreateDirectory(Utils.getAppDirectory); } else { //try load existing settings Nodes.LoadFromFile(); //Nodes.ScanLatestBlockHeight(); } //start the Core var core = new WebServer.WebServer(); core.Run(); while (true) { System.Threading.Thread.Sleep(50); } }