void Start() { if (Controller != null && Tracker != null) { //VRObjectMimic controllerMimic = VRMimic.Instance.FindMimicOfObject(Controller); VRObjectMimic controllerMimic = VRMimic.Instance.AddTrackedObject(Controller, controllerMimicType); if (controllerMimic == null) { //Setup controller tracker } else { controllerMimic.Init(Controller); } VRObjectMimic mimic = VRMimic.Instance.AddTrackedObject(Tracker); if (mimic == null) { } else { mimic.Init(Tracker); } ArmMimic newArm = VRMimic.Instance.ActiveBodyMimic.CreateArm(MySide, mimic, controllerMimic); Debug.Log("Created new arm.\n\t[Click to select it]", newArm); } }
private VRObjectMimic InitVRCamera(GameObject vrCamera = null) { GameObject go = new GameObject(); go.transform.SetParent(transform); go.name = "[" + vrCamera.name + "] Mimic"; _vrCamera = go.AddComponent <VRObjectMimic>(); _vrCamera.Init(vrCamera); _vrCamera.MimickedObjectType = VRObjectMimic.TypeOfMimickedObject.Camera; return(_vrCamera); }
private VRObjectMimic InitCameraRig(GameObject vrCamera = null) { if (vrCamera.transform.parent != null) { GameObject go = new GameObject(); go.transform.SetParent(transform); go.name = "[Camera Rig Mimic]"; CameraRig = go.AddComponent <VRObjectMimic>(); CameraRig.Init(vrCamera.transform.parent.gameObject); CameraRig.ObjectToMimic = vrCamera.transform.parent.gameObject; CameraRig.MimickedObjectType = VRObjectMimic.TypeOfMimickedObject.CameraRig; return(CameraRig); } Debug.LogError("Failed to initialize Camera Rig Mimic.\n\tLikely can't identify the camera rig root for the provided vr camera.\n"); return(null); }
private VRObjectMimic InitVRCamera(GameObject vrCamera = null) { GameObject go = new GameObject(); go.transform.SetParent(transform); go.name = "[" + vrCamera.name + "] Mimic"; _vrCamera = go.AddComponent <VRObjectMimic>(); _vrCamera.Init(vrCamera); _vrCamera.MimickedObjectType = VRObjectMimic.TypeOfMimickedObject.Camera; go = new GameObject(); var collider = go.AddComponent <SphereCollider>(); collider.isTrigger = true; collider.radius = .35f; var rb = go.AddComponent <Rigidbody>(); rb.constraints = RigidbodyConstraints.FreezeAll; go.name = "Player Head Collider"; go.transform.SetParent(_vrCamera.transform); return(_vrCamera); }