public static void OpenWindow() { myWindow = GetWindow(typeof(HardlightEditor)) as HardlightEditor; myWindow.Init(); myWindow.titleContent = new GUIContent("Hardlight Ed"); myWindow.name = "Hardlight Ed"; }
void CheckIfInvalidSetup() { if (myWindow == null) { myWindow = this; } if (HardlightPanes == null || HardlightPanes.Count == 0 || CountNullPanes() > 0) { Init(); } }