void Awake() { exceptionsLogger = GameObject.FindObjectOfType <ExceptionsLogger>(); NuitrackInitState state = NuitrackManager.Instance.InitState; if (state != NuitrackInitState.INIT_OK && Application.platform == RuntimePlatform.Android) { string error_message = "Nuitrack native libraries initialization error: " + Enum.GetName(typeof(NuitrackInitState), state); exceptionsLogger.AddEntry(NuitrackErrorSolver.CheckError(error_message)); } }
void Start() { exceptionsLogger = FindObjectOfType <ExceptionsLogger>(); }