static int get_id(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Nova.PositionAnimationProperty obj = (Nova.PositionAnimationProperty)o;
            string ret = obj.id;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value"));
        }
    }
    static int _CreateNova_PositionAnimationProperty(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2)
            {
                UnityEngine.Transform          arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1);
                UnityEngine.Vector3            arg1 = ToLua.ToVector3(L, 2);
                Nova.PositionAnimationProperty obj  = new Nova.PositionAnimationProperty(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <Nova.UseRelativeValue>(L, 3))
            {
                UnityEngine.Transform          arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1);
                UnityEngine.Vector3            arg1 = ToLua.ToVector3(L, 2);
                Nova.UseRelativeValue          arg2 = (Nova.UseRelativeValue)ToLua.ToObject(L, 3);
                Nova.PositionAnimationProperty obj  = new Nova.PositionAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.Vector3>(L, 3))
            {
                UnityEngine.Transform          arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1);
                UnityEngine.Vector3            arg1 = ToLua.ToVector3(L, 2);
                UnityEngine.Vector3            arg2 = ToLua.ToVector3(L, 3);
                Nova.PositionAnimationProperty obj  = new Nova.PositionAnimationProperty(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.PositionAnimationProperty.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }