示例#1
0
        /// <summary>
        /// Parsing helper method.
        /// </summary>
        private static void AppendTextToListItem(ListItemBlock listItem, string markdown, int start, int end, bool newLine = false)
        {
            ListItemBuilder listItemBuilder = null;

            if (listItem.Blocks.Count > 0)
            {
                listItemBuilder = listItem.Blocks[listItem.Blocks.Count - 1] as ListItemBuilder;
            }

            if (listItemBuilder == null)
            {
                // Add a new block.
                listItemBuilder = new ListItemBuilder();
                listItem.Blocks.Add(listItemBuilder);
            }

            var builder = listItemBuilder.Builder;

            if (builder.Length >= 2 &&
                ParseHelpers.IsMarkdownWhiteSpace(builder[builder.Length - 2]) &&
                ParseHelpers.IsMarkdownWhiteSpace(builder[builder.Length - 1]))
            {
                builder.Length -= 2;
                builder.AppendLine();
            }
            else if (builder.Length > 0)
            {
                builder.Append(' ');
            }

            if (newLine)
            {
                builder.Append(Environment.NewLine);
            }

            builder.Append(markdown.Substring(start, end - start));
        }
示例#2
0
        /// <summary>
        /// Parses a list block.
        /// </summary>
        /// <param name="markdown"> The markdown text. </param>
        /// <param name="start"> The location of the first character in the block. </param>
        /// <param name="maxEnd"> The location to stop parsing. </param>
        /// <param name="quoteDepth"> The current nesting level for block quoting. </param>
        /// <param name="actualEnd"> Set to the end of the block when the return value is non-null. </param>
        /// <returns> A parsed list block, or <c>null</c> if this is not a list block. </returns>
        internal static ListBlock Parse(string markdown, int start, int maxEnd, int quoteDepth, out int actualEnd)
        {
            var           russianDolls         = new List <NestedListInfo>();
            int           russianDollIndex     = -1;
            bool          previousLineWasBlank = false;
            bool          inCodeBlock          = false;
            ListItemBlock currentListItem      = null;

            actualEnd = start;

            foreach (var lineInfo in Common.ParseLines(markdown, start, maxEnd, quoteDepth))
            {
                // Is this line blank?
                if (lineInfo.IsLineBlank)
                {
                    // The line is blank, which means the next line which contains text may end the list (or it may not...).
                    previousLineWasBlank = true;
                }
                else
                {
                    // Does the line contain a list item?
                    ListItemPreamble listItemPreamble = null;
                    if (lineInfo.FirstNonWhitespaceChar - lineInfo.StartOfLine < (russianDollIndex + 2) * 4)
                    {
                        listItemPreamble = ParseItemPreamble(markdown, lineInfo.FirstNonWhitespaceChar, lineInfo.EndOfLine);
                    }

                    if (listItemPreamble != null)
                    {
                        // Yes, this line contains a list item.

                        // Determining the nesting level is done as follows:
                        // 1. If this is the first line, then the list is not nested.
                        // 2. If the number of spaces at the start of the line is equal to that of
                        //    an existing list, then the nesting level is the same as that list.
                        // 3. Otherwise, if the number of spaces is 0-4, then the nesting level
                        //    is one level deep.
                        // 4. Otherwise, if the number of spaces is 5-8, then the nesting level
                        //    is two levels deep (but no deeper than one level more than the
                        //    previous list item).
                        // 5. Etcetera.
                        ListBlock listToAddTo = null;
                        int       spaceCount  = lineInfo.FirstNonWhitespaceChar - lineInfo.StartOfLine;
                        russianDollIndex = russianDolls.FindIndex(rd => rd.SpaceCount == spaceCount);
                        if (russianDollIndex >= 0)
                        {
                            // Add the new list item to an existing list.
                            listToAddTo = russianDolls[russianDollIndex].List;

                            // Don't add new list items to items higher up in the list.
                            russianDolls.RemoveRange(russianDollIndex + 1, russianDolls.Count - (russianDollIndex + 1));
                        }
                        else
                        {
                            russianDollIndex = Math.Max(1, 1 + ((spaceCount - 1) / 4));
                            if (russianDollIndex < russianDolls.Count)
                            {
                                // Add the new list item to an existing list.
                                listToAddTo = russianDolls[russianDollIndex].List;

                                // Don't add new list items to items higher up in the list.
                                russianDolls.RemoveRange(russianDollIndex + 1, russianDolls.Count - (russianDollIndex + 1));
                            }
                            else
                            {
                                // Create a new list.
                                listToAddTo = new ListBlock {
                                    Style = listItemPreamble.Style, Items = new List <ListItemBlock>()
                                };
                                if (russianDolls.Count > 0)
                                {
                                    currentListItem.Blocks.Add(listToAddTo);
                                }

                                russianDollIndex = russianDolls.Count;
                                russianDolls.Add(new NestedListInfo {
                                    List = listToAddTo, SpaceCount = spaceCount
                                });
                            }
                        }

                        // Add a new list item.
                        currentListItem = new ListItemBlock()
                        {
                            Blocks = new List <MarkdownBlock>()
                        };
                        listToAddTo.Items.Add(currentListItem);

                        // Add the rest of the line to the builder.
                        AppendTextToListItem(currentListItem, markdown, listItemPreamble.ContentStartPos, lineInfo.EndOfLine);
                    }
                    else
                    {
                        // No, this line contains text.

                        // Is there even a list in progress?
                        if (currentListItem == null)
                        {
                            actualEnd = start;
                            return(null);
                        }

                        // This is the start of a new paragraph.
                        int spaceCount = lineInfo.FirstNonWhitespaceChar - lineInfo.StartOfLine;
                        if (spaceCount == 0)
                        {
                            break;
                        }

                        russianDollIndex = Math.Min(russianDollIndex, (spaceCount - 1) / 4);
                        int lineStart = Math.Min(lineInfo.FirstNonWhitespaceChar, lineInfo.StartOfLine + ((russianDollIndex + 1) * 4));

                        // 0 spaces = end of the list.
                        // 1-4 spaces = first level.
                        // 5-8 spaces = second level, etc.
                        if (previousLineWasBlank)
                        {
                            ListBlock listToAddTo = russianDolls[russianDollIndex].List;
                            currentListItem = listToAddTo.Items[listToAddTo.Items.Count - 1];

                            ListItemBuilder builder;

                            // Prevents new Block creation if still in a Code Block.
                            if (!inCodeBlock)
                            {
                                builder = new ListItemBuilder();
                                currentListItem.Blocks.Add(builder);
                            }
                            else
                            {
                                // This can only ever be a ListItemBuilder, so it is not a null reference.
                                builder = currentListItem.Blocks.Last() as ListItemBuilder;

                                // Make up for the escaped NewLines.
                                builder.Builder.AppendLine();
                                builder.Builder.AppendLine();
                            }

                            AppendTextToListItem(currentListItem, markdown, lineStart, lineInfo.EndOfLine);
                        }
                        else
                        {
                            // Inline text. Ignores the 4 spaces that are used to continue the list.
                            AppendTextToListItem(currentListItem, markdown, lineStart, lineInfo.EndOfLine, true);
                        }
                    }

                    // Check for Closing Code Blocks.
                    if (currentListItem.Blocks.Last() is ListItemBuilder currentBlock)
                    {
                        var blockmatchcount = Regex.Matches(currentBlock.Builder.ToString(), "```").Count;
                        if (blockmatchcount > 0 && blockmatchcount % 2 != 0)
                        {
                            inCodeBlock = true;
                        }
                        else
                        {
                            inCodeBlock = false;
                        }
                    }

                    // The line was not blank.
                    previousLineWasBlank = false;
                }

                // Go to the next line.
                actualEnd = lineInfo.EndOfLine;
            }

            var result = russianDolls[0].List;

            ReplaceStringBuilders(result);
            return(result);
        }