/// <summary> /// User starts up the Piano and Sheet Music Forms /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void uxOpen_Click(object sender, EventArgs e) { Chromatic type = Chromatic.Natural; if (uxSharp.Checked == true) { type = Chromatic.Sharp; } if (uxFlats.Checked) { type = Chromatic.Flat; } // Positions the Forms so they aren't on top of each other SheetMusic sheet = new SheetMusic(); sheet.Location = new Point(500, 200); Piano piano = new Piano(Convert.ToInt32(BPM.Text), type, sheet); piano.Location = new Point(250, 0); // Shows the Piano and hides the Main Form piano.Show(); this.Hide(); }
/// <summary> /// User starts up the Piano and Sheet Music Forms /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void uxOpen_Click(object sender, EventArgs e) { bool rests = true; Chromatic type = Chromatic.Natural; if (Off.Checked == false && On.Checked == false) { MessageBox.Show("Must Select to Show Rests or Not before continuing"); } else if (Off.Checked == true && On.Checked == true) { MessageBox.Show("Must Select only On or Off, not both"); } else if (Off.Checked == true || On.Checked == true) { if (uxSharp.Checked == true) { type = Chromatic.Sharp; } if (uxFlats.Checked) { type = Chromatic.Flat; } if (On.Checked == true) { rests = true; Off.Checked = false; Off.CheckState = CheckState.Unchecked; Off.Update(); this.Update(); } if (Off.Checked == true) { rests = false; On.Checked = false; On.CheckState = CheckState.Unchecked; On.Update(); this.Update(); } // Positions the Forms so they aren't on top of each other SheetMusic sheet = new SheetMusic(); sheet.Location = new Point(500, 200); Piano piano = new Piano(Convert.ToInt32(BPM.Text), type, sheet, rests); piano.Location = new Point(250, 0); // Shows the Piano and hides the Main Form piano.Show(); this.Hide(); } }
/// <summary> /// Constructor /// </summary> /// <param name="bpm">Beats Per Minute</param> /// <param name="type">Chromatic Type</param> /// <param name="form">Sheet Music</param> public Piano(int bpm, Chromatic type, SheetMusic form) { InitializeComponent(); BeatsPerMinute = bpm; sheetForm = form; chromatic = type; noteEstimator = new NoteEstimator(bpm); sheetForm.Show(); // Initializes the Stopwatch Timers for (int i = 0; i < oldTimers.Length; i++) { oldTimers[i] = new Stopwatch(); currentTimers[i] = new Stopwatch(); } this.pianoControl.Size = this.Size; }
/// <summary> /// Constructor /// </summary> /// <param name="bpm">Beats Per Minute</param> /// <param name="type">Chromatic Type</param> /// <param name="form">Sheet Music</param> public Piano(int bpm, Chromatic type, SheetMusic form, bool rest) { InitializeComponent(); sheetForm = form; chromatic = type; rests = rest; noteEstimator = new NoteEstimator(bpm); sheetForm.Show(); // Initializes the Stopwatch Timers for (int i = 0; i < oldTimers.Length; i++) { oldTimers[i] = new Stopwatch(); currentTimers[i] = new Stopwatch(); } this.pianoControl.Size = this.Size; metronome = new System.Timers.Timer(noteEstimator.SixteenthCount); metronome.Elapsed += OnTick; }