/// <summary> /// You still need to set its <c>Stroke</c>, <c>StrokeThickness</c>, <c>Fill</c>, et al, as with any <c>Shape</c>. /// </summary> public ToolHandle() { NodePanel.SetFigure(this, NodeFigure.Rectangle); this.Stretch = Stretch.Fill; // because GetFigureGeometry always returns a Geometry with unscaled points from 0,0 to 1,1 }