private bool FilterTerritories(Territory entity) { return (entity.RegionID == this.RegionID); }
private void DetachTerritories(Territory entity) { entity.Region = null; }
/// <summary> /// Create a new Territory object. /// </summary> /// <param name="territoryID">Initial value of the TerritoryID property.</param> /// <param name="territoryDescription">Initial value of the TerritoryDescription property.</param> /// <param name="regionID">Initial value of the RegionID property.</param> public static Territory CreateTerritory(global::System.String territoryID, global::System.String territoryDescription, global::System.Int32 regionID) { Territory territory = new Territory(); territory.TerritoryID = territoryID; territory.TerritoryDescription = territoryDescription; territory.RegionID = regionID; return territory; }
private void AttachTerritories(Territory entity) { entity.Region = this; }
/// <summary> /// Deprecated Method for adding a new object to the Territories EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTerritories(Territory territory) { base.AddObject("Territories", territory); }