public void Update(Player player) { var existedPlayer = _playerRepository.GetById(player.Id); existedPlayer.CopyFrom(player); _playerRepository.Update(existedPlayer); }
public void CopyFrom(Player player) { FirstName = player.FirstName; LastName = player.LastName; MiddleName = player.MiddleName; DateOfBirth = player.DateOfBirth; Country = player.Country; City = player.City; ForehandRight = player.ForehandRight; Gender = player.Gender; Height = player.Height; Weight = player.Weight; PlayFrom = player.PlayFrom; Level = player.Level; Deleted = player.Deleted; }
public void Delete(Player player) { player.Deleted = true; _playerRepository.Update(player); }
public void Add(Player player) { _playerRepository.Insert(player); }
public TournamentPlayer(Tournament tournament, Player player) { this.Tournament = tournament; this.Player = player; }
public void AddPlayer(Tournament tournament, Player player) { var tournamentPlayer = new TournamentPlayer(tournament, player); _tournamentPlayerRepository.Insert(tournamentPlayer); }
public void UpdatePlayer(Tournament tournament, Player player) { var tournamentPlayer = _tournamentPlayerRepository.Table.Where(tp => tp.Tournament.Id == tournament.Id && tp.Player.Id == player.Id).ToList(); _tournamentPlayerRepository.Update(tournamentPlayer); }