void clicked(object sender, MouseEventArgs e) { if (e.X > 2 && e.X < 302 && e.Y > 125 && e.Y < 150) { SectionLinks.openLink("http://forums.rpgmakerweb.com/index.php?/topic/61546-undertale-battle-system-beta-120/"); } }
public MainForm(RealWindow _rw) { rw = _rw; try { Holder.happyIcon = new Icon(Directory.GetCurrentDirectory() + "/Assets/icon.ico"); this.Icon = Holder.happyIcon; } catch (Exception ex) { MessageBox.Show("error loading icon file.\n" + ex.ToString()); Application.Exit(); } this.Text = "UTB thing"; this.Name = "NoobThingForRob"; sectionList[0] = (Section) new SectionRed(); sectionList[1] = new SectionOrange(this); sectionList[2] = new SectionYellow(); sectionList[3] = new SectionGreen(); sectionList[4] = new SectionCyan(); sectionList[5] = new SectionBlue(this); sectionList[6] = new SectionPurple(); sectionList[7] = new SectionLinks(); sectionList[8] = new SectionAbout(); currentSection = sectionList[0]; currentSection.initSection(this); this.FormBorderStyle = FormBorderStyle.None; this.MaximizeBox = false; this.Move += new EventHandler(moved); //this.Activated += new EventHandler(gotFocused); mf = new MoveForm(this); mf.TopLevel = false; mf.happyMainForm = this; //mf.Show(); }