private void HandleMouseButtonControl(object mouseButtonControl) { ButtonControl bc = (ButtonControl)mouseButtonControl; //Debug.Log(bc.shortDisplayName); PressAndReleaseUpdate(bc, KCodeExtensionUnity.GetInputCode(bc)); }
private void HandleMouseAxisControl(object mouseAxisControl) { AxisControl ac = (AxisControl)mouseAxisControl; //Debug.Log(ac.shortDisplayName); AxisUpdate(ac, KCodeExtensionUnity.GetInputCode(ac)); }
private void HandleKeyControl(object keyControl) { KeyControl kc = (KeyControl)keyControl; //Debug.Log(kc.keyCode); PressAndReleaseUpdate(kc, KCodeExtensionUnity.GetInputCode(kc)); }