public static void Enable(IList <KBind> KeyBinds) { if (KeyBinds.Count > 0 && !AppInput.HasKeyBind(KeyBinds[0])) { for (int i = 0; i < KeyBinds.Count; ++i) { AppInput.AddListener(KeyBinds[i]); } } }
public static void OnEnable(IList <AxBind> AxisBinds) { if (AxisBinds.Count > 0 && !AppInput.HasAxisBind(AxisBinds[0])) { for (int i = 0; i < AxisBinds.Count; ++i) { AppInput.AddListener(AxisBinds[i]); } } }
private void OnEnable() { if (keyBinds.Count > 0 && !AppInput.HasKeyBind(keyBinds[0])) { for (int i = 0; i < keyBinds.Count; ++i) { AppInput.AddListener(keyBinds[i]); } } if (axisBinds.Count > 0 && !AppInput.HasAxisBind(axisBinds[0])) { for (int i = 0; i < axisBinds.Count; ++i) { AppInput.AddListener(axisBinds[i]); } } }
public int AddListener(KBind kBind) { int index = KeyBinds.FindIndex(kb => kb.name == kBind.name); if (index >= 0) { KeyBinds[index] = kBind; } else { index = KeyBinds.Count; KeyBinds.Add(kBind); } if (enabled) { AppInput.AddListener(kBind); } return(index); }