public void TestEvents() { IWindowImplementation iwi = new IWindowImplementation(); GuiManager.AddWindow(iwi); GuiManager.Cursor.UsingMouse = false; Microsoft.Xna.Framework.GameTime gameTime = new Microsoft.Xna.Framework.GameTime( new TimeSpan(0, 0, 0, 0, 1), new TimeSpan(0, 0, 0, 0, 1)); FlatRedBallServices.Update(gameTime); if (GuiManager.Cursor.WindowOver != iwi) { throw new Exception("The cursor should be over the window"); } }