private void AnimateTimer_OnTick(object sender, EventArgs e) { if (this.MarqueeTimer.Interval != base.MarqueeAnimationSpeed) { this.MarqueeTimer.Interval = base.MarqueeAnimationSpeed; } if (base.Style == ProgressBarStyle.Marquee) { ProgressBarMarqueeEventArgs args = new ProgressBarMarqueeEventArgs(this, this.MarqueeTag); if (this.FRenderer.UpdateMarquee(args)) { base.Invalidate(); } this.MarqueeTag = args.MarqueeTag; } }
public bool UpdateMarquee(ProgressBarMarqueeEventArgs e) { if (e.MarqueeTag is int) { int marqueeTag = (int) e.MarqueeTag; marqueeTag += 4; if (marqueeTag > e.Bounds.Width) { marqueeTag = -120; } e.MarqueeTag = marqueeTag; } else { e.MarqueeTag = -120; } return true; }
public bool UpdateMarquee(ProgressBarMarqueeEventArgs e) { MarqueeData marqueeData = this.GetMarqueeData(e.MarqueeTag); int num = (e.Bounds.Width - 7) / this.ChunkWidth; if (this.MarqueeStyle == Nomad.Controls.MarqueeStyle.LeftRight) { marqueeData.StartChunk += marqueeData.Reverse ? -1 : 1; if (marqueeData.StartChunk > num) { marqueeData.Reverse = true; } else if (marqueeData.StartChunk < -this.MarqueeChunks) { marqueeData.Reverse = false; } } else { marqueeData.StartChunk++; if (marqueeData.StartChunk > num) { marqueeData.StartChunk = -this.MarqueeChunks; } } e.MarqueeTag = marqueeData; return true; }