private void BTNbfs_Click(object sender, EventArgs e) { path = new PathFind(nodes, startNode); List <MapNodes.Node> bfspath = path.FindBFSPath(); for (int i = 0; i < bfspath.Count; i++) { g.FillRectangle(BRSHstart, nodes.nodeRect[bfspath[i].index]); } MapBox.Image = paintMap; }
private void BTNbfs_Click(object sender, EventArgs e) { path = new PathFind(nodes, startNode); List<MapNodes.Node> bfspath = path.FindBFSPath(); for (int i = 0; i < bfspath.Count; i++) { g.FillRectangle(BRSHstart, nodes.nodeRect[bfspath[i].index]); } MapBox.Image = paintMap; }