/// <summary> /// Remove the node from the editor. /// </summary> /// <param name="obj"></param> public void Delete(object obj) { Exist = false; NodesWindow.RemoveNode(this); }
private static void InitWindow() { _instance = Instance; }
/// <summary> /// Initialize the transition starting from this node. /// </summary> /// <param name="obj"></param> private void StartTransition(object obj) { NodesWindow.StartTransition(Rect, this, NodesWindow.NeutralColor); }