public void SendInput(byte[] input) { Send(PacketBuilder.Input(playerId, input)); }
public void UpdatePlayerColor(Color color) { Send(PacketBuilder.ColorUpdate(playerId, color)); }
public void SendInput(byte[] input) { Send(PacketBuilder.Input(playerId, input)); }
public void UpdatePlayerColor(Color color) { Send(PacketBuilder.ColorUpdate(playerId, color)); }