private void OnEnable() { Log.Info("[Discord] Init"); handlers = new DiscordRpc.EventHandlers { readyCallback = ReadyCallback }; handlers.disconnectedCallback += DisconnectedCallback; handlers.errorCallback += ErrorCallback; handlers.joinCallback += JoinCallback; handlers.requestCallback += RequestCallback; DiscordRpc.Initialize(APPLICATION_ID, ref handlers, true, ""); }
void OnEnable() { Log.Info("Discord: init"); handlers = new DiscordRpc.EventHandlers(); handlers.readyCallback = ReadyCallback; handlers.disconnectedCallback += DisconnectedCallback; handlers.errorCallback += ErrorCallback; handlers.joinCallback += JoinCallback; handlers.spectateCallback += SpectateCallback; handlers.requestCallback += RequestCallback; DiscordRpc.Initialize(applicationId, ref handlers, true, optionalSteamId); ShowingWindow = false; }