示例#1
0
        public Optional <GameObject> Spawn(Entity entity, Optional <GameObject> parent, EntityCell cellRoot)
        {
            Optional <GameObject> reefback = defaultSpawner.Spawn(entity, parent, cellRoot);

            if (reefback.IsPresent())
            {
                ReefbackLife life = reefback.Get().GetComponent <ReefbackLife>();
                if (life != null) // Child Reefy...
                {
                    life.initialized = true;
                    life.ReflectionCall("SpawnPlants");

                    foreach (Entity childEntity in entity.ChildEntities)
                    {
                        Optional <GameObject> child = defaultSpawner.Spawn(childEntity, reefback, cellRoot);

                        if (child.IsPresent())
                        {
                            child.Get().AddComponent <ReefbackCreature>();
                        }
                    }
                }
            }

            return(Optional <GameObject> .Empty());
        }
示例#2
0
        public Optional <GameObject> Spawn(Entity entity, Optional <GameObject> parent, EntityCell cellRoot)
        {
            Optional <GameObject> reefback = defaultSpawner.Spawn(entity, parent, cellRoot);

            if (!reefback.HasValue)
            {
                return(Optional.Empty);
            }
            ReefbackLife life = reefback.Value.GetComponent <ReefbackLife>();

            if (life == null)
            {
                return(Optional.Empty);
            }

            life.initialized = true;
            life.SpawnPlants();
            foreach (Entity childEntity in entity.ChildEntities)
            {
                Optional <GameObject> child = defaultSpawner.Spawn(childEntity, reefback, cellRoot);
                if (child.HasValue)
                {
                    child.Value.AddComponent <ReefbackCreature>();
                }
            }

            return(Optional.Empty);
        }