/// <summary> /// The ZZSwingDebug indicator plots lines that represents the swing high and low points. /// </summary> /// <returns></returns> public ZZSwingDebug ZZSwingDebug(Data.IDataSeries input, int strength) { if (cacheZZSwingDebug != null) { for (int idx = 0; idx < cacheZZSwingDebug.Length; idx++) { if (cacheZZSwingDebug[idx].Strength == strength && cacheZZSwingDebug[idx].EqualsInput(input)) { return(cacheZZSwingDebug[idx]); } } } lock (checkZZSwingDebug) { checkZZSwingDebug.Strength = strength; strength = checkZZSwingDebug.Strength; if (cacheZZSwingDebug != null) { for (int idx = 0; idx < cacheZZSwingDebug.Length; idx++) { if (cacheZZSwingDebug[idx].Strength == strength && cacheZZSwingDebug[idx].EqualsInput(input)) { return(cacheZZSwingDebug[idx]); } } } ZZSwingDebug indicator = new ZZSwingDebug(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.Strength = strength; Indicators.Add(indicator); indicator.SetUp(); ZZSwingDebug[] tmp = new ZZSwingDebug[cacheZZSwingDebug == null ? 1 : cacheZZSwingDebug.Length + 1]; if (cacheZZSwingDebug != null) { cacheZZSwingDebug.CopyTo(tmp, 0); } tmp[tmp.Length - 1] = indicator; cacheZZSwingDebug = tmp; return(indicator); } }
/// <summary> /// The ZZSwingDebug indicator plots lines that represents the swing high and low points. /// </summary> /// <returns></returns> public ZZSwingDebug ZZSwingDebug(Data.IDataSeries input, int strength) { if (cacheZZSwingDebug != null) for (int idx = 0; idx < cacheZZSwingDebug.Length; idx++) if (cacheZZSwingDebug[idx].Strength == strength && cacheZZSwingDebug[idx].EqualsInput(input)) return cacheZZSwingDebug[idx]; lock (checkZZSwingDebug) { checkZZSwingDebug.Strength = strength; strength = checkZZSwingDebug.Strength; if (cacheZZSwingDebug != null) for (int idx = 0; idx < cacheZZSwingDebug.Length; idx++) if (cacheZZSwingDebug[idx].Strength == strength && cacheZZSwingDebug[idx].EqualsInput(input)) return cacheZZSwingDebug[idx]; ZZSwingDebug indicator = new ZZSwingDebug(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.Strength = strength; Indicators.Add(indicator); indicator.SetUp(); ZZSwingDebug[] tmp = new ZZSwingDebug[cacheZZSwingDebug == null ? 1 : cacheZZSwingDebug.Length + 1]; if (cacheZZSwingDebug != null) cacheZZSwingDebug.CopyTo(tmp, 0); tmp[tmp.Length - 1] = indicator; cacheZZSwingDebug = tmp; return indicator; } }