/// <summary> /// Plots the ratio value of the pair. /// </summary> /// <returns></returns> public PairsRatio PairsRatio(Data.IDataSeries input, string firstInstrument, string secondInstrument) { if (cachePairsRatio != null) { for (int idx = 0; idx < cachePairsRatio.Length; idx++) { if (cachePairsRatio[idx].FirstInstrument == firstInstrument && cachePairsRatio[idx].SecondInstrument == secondInstrument && cachePairsRatio[idx].EqualsInput(input)) { return(cachePairsRatio[idx]); } } } lock (checkPairsRatio) { checkPairsRatio.FirstInstrument = firstInstrument; firstInstrument = checkPairsRatio.FirstInstrument; checkPairsRatio.SecondInstrument = secondInstrument; secondInstrument = checkPairsRatio.SecondInstrument; if (cachePairsRatio != null) { for (int idx = 0; idx < cachePairsRatio.Length; idx++) { if (cachePairsRatio[idx].FirstInstrument == firstInstrument && cachePairsRatio[idx].SecondInstrument == secondInstrument && cachePairsRatio[idx].EqualsInput(input)) { return(cachePairsRatio[idx]); } } } PairsRatio indicator = new PairsRatio(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.FirstInstrument = firstInstrument; indicator.SecondInstrument = secondInstrument; Indicators.Add(indicator); indicator.SetUp(); PairsRatio[] tmp = new PairsRatio[cachePairsRatio == null ? 1 : cachePairsRatio.Length + 1]; if (cachePairsRatio != null) { cachePairsRatio.CopyTo(tmp, 0); } tmp[tmp.Length - 1] = indicator; cachePairsRatio = tmp; return(indicator); } }
/// <summary> /// Plots the ratio value of the pair. /// </summary> /// <returns></returns> public PairsRatio PairsRatio(Data.IDataSeries input, string firstInstrument, string secondInstrument) { if (cachePairsRatio != null) for (int idx = 0; idx < cachePairsRatio.Length; idx++) if (cachePairsRatio[idx].FirstInstrument == firstInstrument && cachePairsRatio[idx].SecondInstrument == secondInstrument && cachePairsRatio[idx].EqualsInput(input)) return cachePairsRatio[idx]; lock (checkPairsRatio) { checkPairsRatio.FirstInstrument = firstInstrument; firstInstrument = checkPairsRatio.FirstInstrument; checkPairsRatio.SecondInstrument = secondInstrument; secondInstrument = checkPairsRatio.SecondInstrument; if (cachePairsRatio != null) for (int idx = 0; idx < cachePairsRatio.Length; idx++) if (cachePairsRatio[idx].FirstInstrument == firstInstrument && cachePairsRatio[idx].SecondInstrument == secondInstrument && cachePairsRatio[idx].EqualsInput(input)) return cachePairsRatio[idx]; PairsRatio indicator = new PairsRatio(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.FirstInstrument = firstInstrument; indicator.SecondInstrument = secondInstrument; Indicators.Add(indicator); indicator.SetUp(); PairsRatio[] tmp = new PairsRatio[cachePairsRatio == null ? 1 : cachePairsRatio.Length + 1]; if (cachePairsRatio != null) cachePairsRatio.CopyTo(tmp, 0); tmp[tmp.Length - 1] = indicator; cachePairsRatio = tmp; return indicator; } }