/// <summary> /// The balance of power indicator measures the strength of the bulls vs. bears by assessing the ability of each to push price to an extreme level. /// </summary> /// <returns></returns> public BOP BOP(Data.IDataSeries input, int smooth) { if (cacheBOP != null) { for (int idx = 0; idx < cacheBOP.Length; idx++) { if (cacheBOP[idx].Smooth == smooth && cacheBOP[idx].EqualsInput(input)) { return(cacheBOP[idx]); } } } lock (checkBOP) { checkBOP.Smooth = smooth; smooth = checkBOP.Smooth; if (cacheBOP != null) { for (int idx = 0; idx < cacheBOP.Length; idx++) { if (cacheBOP[idx].Smooth == smooth && cacheBOP[idx].EqualsInput(input)) { return(cacheBOP[idx]); } } } BOP indicator = new BOP(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.Smooth = smooth; Indicators.Add(indicator); indicator.SetUp(); BOP[] tmp = new BOP[cacheBOP == null ? 1 : cacheBOP.Length + 1]; if (cacheBOP != null) { cacheBOP.CopyTo(tmp, 0); } tmp[tmp.Length - 1] = indicator; cacheBOP = tmp; return(indicator); } }
/// <summary> /// The balance of power indicator measures the strength of the bulls vs. bears by assessing the ability of each to push price to an extreme level. /// </summary> /// <returns></returns> public BOP BOP(Data.IDataSeries input, int smooth) { if (cacheBOP != null) for (int idx = 0; idx < cacheBOP.Length; idx++) if (cacheBOP[idx].Smooth == smooth && cacheBOP[idx].EqualsInput(input)) return cacheBOP[idx]; lock (checkBOP) { checkBOP.Smooth = smooth; smooth = checkBOP.Smooth; if (cacheBOP != null) for (int idx = 0; idx < cacheBOP.Length; idx++) if (cacheBOP[idx].Smooth == smooth && cacheBOP[idx].EqualsInput(input)) return cacheBOP[idx]; BOP indicator = new BOP(); indicator.BarsRequired = BarsRequired; indicator.CalculateOnBarClose = CalculateOnBarClose; #if NT7 indicator.ForceMaximumBarsLookBack256 = ForceMaximumBarsLookBack256; indicator.MaximumBarsLookBack = MaximumBarsLookBack; #endif indicator.Input = input; indicator.Smooth = smooth; Indicators.Add(indicator); indicator.SetUp(); BOP[] tmp = new BOP[cacheBOP == null ? 1 : cacheBOP.Length + 1]; if (cacheBOP != null) cacheBOP.CopyTo(tmp, 0); tmp[tmp.Length - 1] = indicator; cacheBOP = tmp; return indicator; } }