示例#1
0
            public static BluRaySupPalette DecodePalette(IList <PaletteInfo> paletteInfos)
            {
                var palette = new BluRaySupPalette(256);

                // by definition, index 0xff is always completely transparent
                // also all entries must be fully transparent after initialization

                if (paletteInfos.Count == 0)
                {
                    return(palette);
                }

                // always use last palette
                var p = paletteInfos[paletteInfos.Count - 1];

                var fadeOut = false;
                var index   = 0;

                for (var i = 0; i < p.PaletteSize; i++)
                {
                    // each palette entry consists of 5 bytes
                    var palIndex = p.PaletteBuffer[index];
                    var y        = p.PaletteBuffer[++index];
                    var cr       = p.PaletteBuffer[++index];
                    var cb       = p.PaletteBuffer[++index];
                    var alpha    = p.PaletteBuffer[++index];
                    var alphaOld = palette.GetAlpha(palIndex);

                    // avoid fading out
                    if (alpha >= alphaOld)
                    {
                        if (alpha < AlphaCrop)
                        {// to not mess with scaling algorithms, make transparent color black
                            y  = 16;
                            cr = 128;
                            cb = 128;
                        }

                        palette.SetAlpha(palIndex, alpha);
                    }
                    else
                    {
                        fadeOut = true;
                    }

                    palette.SetYCbCr(palIndex, y, cb, cr);
                    index++;
                }

                if (fadeOut)
                {
                    System.Diagnostics.Debug.Print("fade out detected -> patched palette\n");
                }

                return(palette);
            }
            public static BluRaySupPalette DecodePalette(IList<PaletteInfo> paletteInfos)
            {
                BluRaySupPalette palette = new BluRaySupPalette(256);
                // by definition, index 0xff is always completely transparent
                // also all entries must be fully transparent after initialization

                bool fadeOut = false;
                for (int j = 0; j < paletteInfos.Count; j++)
                {
                    PaletteInfo p = paletteInfos[j];
                    int index = 0;

                    for (int i = 0; i < p.PaletteSize; i++)
                    {
                        // each palette entry consists of 5 bytes
                        int palIndex = p.PaletteBuffer[index];
                        int y = p.PaletteBuffer[++index];
                        int cr = p.PaletteBuffer[++index];
                        int cb = p.PaletteBuffer[++index];
                        int alpha = p.PaletteBuffer[++index];

                        int alphaOld = palette.GetAlpha(palIndex);
                        // avoid fading out
                        if (alpha >= alphaOld)
                        {
                            if (alpha < AlphaCrop)
                            {// to not mess with scaling algorithms, make transparent color black
                                y = 16;
                                cr = 128;
                                cb = 128;
                            }
                            palette.SetAlpha(palIndex, alpha);
                        }
                        else
                        {
                            fadeOut = true;
                        }

                        palette.SetYCbCr(palIndex, y, cb, cr);
                        index++;
                    }
                }
                if (fadeOut)
                {
                    System.Diagnostics.Debug.Print("fade out detected -> patched palette\n");
                }
                return palette;
            }
        /// <summary>
        /// Create the binary stream representation of one caption
        /// </summary>
        /// <param name="pic">SubPicture object containing caption info - note that first Composition Number should be 0, then 2, 4, 8, etc.</param>
        /// <param name="bmp">Bitmap</param>
        /// <param name="fps">Frames per second</param>
        /// <param name="bottomMargin">Image bottom margin</param>
        /// <param name="leftOrRightMargin">Image left/right margin</param>
        /// <param name="alignment">Alignment of image</param>
        /// <param name="overridePosition">Position that overrides alignment</param>
        /// <returns>Byte buffer containing the binary stream representation of one caption</returns>
        public static byte[] CreateSupFrame(BluRaySupPicture pic, Bitmap bmp, double fps, int bottomMargin, int leftOrRightMargin, ContentAlignment alignment, Point? overridePosition = null)
        {
            var bm = new NikseBitmap(bmp);
            var colorPalette = GetBitmapPalette(bm);
            var pal = new BluRaySupPalette(colorPalette.Count);
            int k = 0;
            foreach (var kvp in colorPalette)
            {
                pal.SetColor(k, kvp.Key);
                k++;
            }

            byte[] rleBuf = EncodeImage(bm, colorPalette);

            // for some obscure reason, a packet can be a maximum 0xfffc bytes
            // since 13 bytes are needed for the header("PG", PTS, DTS, ID, SIZE)
            // there are only 0xffef bytes available for the packet
            // since the first ODS packet needs an additional 11 bytes for info
            // and the following ODS packets need 4 additional bytes, the
            // first package can store only 0xffe4 RLE buffer bytes and the
            // following packets can store 0xffeb RLE buffer bytes
            int numAddPackets;
            if (rleBuf.Length <= 0xffe4)
                numAddPackets = 0; // no additional packets needed;
            else
                numAddPackets = 1 + (rleBuf.Length - 0xffe4) / 0xffeb;

            // a typical frame consists of 8 packets. It can be enlonged by additional
            // object frames
            int palSize = colorPalette.Count;

            var packetHeader = new byte[]
            {
                0x50, 0x47,             // 0:  "PG"
                0x00, 0x00, 0x00, 0x00, // 2:  PTS - presentation time stamp
                0x00, 0x00, 0x00, 0x00, // 6:  DTS - decoding time stamp
                0x00,                   // 10: segment_type
                0x00, 0x00              // 11: segment_length (bytes following till next PG)
            };
            var headerPcsStart = new byte[]
            {
                0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height
                0x10,                   // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved
                0x00, 0x00,             // 5: composition_number (increased by start and end header)
                0x80,                   // 7: composition_state (0x80: epoch start)
                0x00,                   // 8: palette_update_flag (0x80), 7bit reserved
                0x00,                   // 9: palette_id_ref (0..7)
                0x01,                   // 10: number_of_composition_objects (0..2)
                0x00, 0x00,             // 11: 16bit object_id_ref
                0x00,                   // 13: window_id_ref (0..1)
                0x00,                   // 14: object_cropped_flag: 0x80, forced_on_flag = 0x040, 6bit reserved
                0x00, 0x00, 0x00, 0x00  // 15: composition_object_horizontal_position, composition_object_vertical_position
            };
            var headerPcsEnd = new byte[]
            {
                0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height
                0x10,                   // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved
                0x00, 0x00,             // 5: composition_number (increased by start and end header)
                0x00,                   // 7: composition_state (0x00: normal)
                0x00,                   // 8: palette_update_flag (0x80), 7bit reserved
                0x00,                   // 9: palette_id_ref (0..7)
                0x00                    // 10: number_of_composition_objects (0..2)
            };
            var headerWds = new byte[]
            {
                0x01,                   // 0 : number of windows (currently assumed 1, 0..2 is legal)
                0x00,                   // 1 : window id (0..1)
                0x00, 0x00, 0x00, 0x00, // 2 : x-ofs, y-ofs
                0x00, 0x00, 0x00, 0x00  // 6 : width, height
             };
            var headerOdsFirst = new byte[]
            {
                0x00, 0x00,             // 0: object_id
                0x00,                   // 2: object_version_number
                0xC0,                   // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved
                0x00, 0x00, 0x00,       // 4: object_data_length - full RLE buffer length (including 4 bytes size info)
                0x00, 0x00, 0x00, 0x00  // 7: object_width, object_height
            };
            var headerOdsNext = new byte[]
            {
                0x00, 0x00,             // 0: object_id
                0x00,                   // 2: object_version_number
                0x40                    // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved
            };

            int size = packetHeader.Length * (8 + numAddPackets);
            size += headerPcsStart.Length + headerPcsEnd.Length;
            size += 2 * headerWds.Length + headerOdsFirst.Length;
            size += numAddPackets * headerOdsNext.Length;
            size += (2 + palSize * 5) /* PDS */;
            size += rleBuf.Length;

            switch (alignment)
            {
                case ContentAlignment.BottomLeft:
                    pic.WindowXOffset = leftOrRightMargin;
                    pic.WindowYOffset = pic.Height - (bm.Height + bottomMargin);
                    break;
                case ContentAlignment.BottomRight:
                    pic.WindowXOffset = pic.Width - bm.Width - bottomMargin;
                    pic.WindowYOffset = pic.Height - (bm.Height + leftOrRightMargin);
                    break;
                case ContentAlignment.MiddleCenter:
                    pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                    pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                    break;
                case ContentAlignment.MiddleLeft:
                    pic.WindowXOffset = leftOrRightMargin;
                    pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                    break;
                case ContentAlignment.MiddleRight:
                    pic.WindowXOffset = pic.Width - bm.Width - leftOrRightMargin;
                    pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                    break;
                case ContentAlignment.TopCenter:
                    pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                    pic.WindowYOffset = bottomMargin;
                    break;
                case ContentAlignment.TopLeft:
                    pic.WindowXOffset = leftOrRightMargin;
                    pic.WindowYOffset = bottomMargin;
                    break;
                case ContentAlignment.TopRight:
                    pic.WindowXOffset = pic.Width - bm.Width - leftOrRightMargin;
                    pic.WindowYOffset = bottomMargin;
                    break;
                default: // ContentAlignment.BottomCenter:
                    pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                    pic.WindowYOffset = pic.Height - (bm.Height + bottomMargin);
                    break;
            }

            if (overridePosition != null &&
                overridePosition.Value.X >= 0 && overridePosition.Value.X < bm.Width &&
                overridePosition.Value.Y >= 0 && overridePosition.Value.Y < bm.Height)
            {
                pic.WindowXOffset = overridePosition.Value.X;
                pic.WindowYOffset = overridePosition.Value.Y;
            }

            int yOfs = pic.WindowYOffset - Core.CropOfsY;
            if (yOfs < 0)
            {
                yOfs = 0;
            }
            else
            {
                int yMax = pic.Height - pic.WindowHeight - 2 * Core.CropOfsY;
                if (yOfs > yMax)
                    yOfs = yMax;
            }

            int h = pic.Height - 2 * Core.CropOfsY;

            var buf = new byte[size];
            int index = 0;

            int fpsId = GetFpsId(fps);

            /* time (in 90kHz resolution) needed to initialize (clear) the screen buffer
                based on the composition pixel rate of 256e6 bit/s - always rounded up */
            int frameInitTime = (pic.Width * pic.Height * 9 + 3199) / 3200; // better use default height here
            /* time (in 90kHz resolution) needed to initialize (clear) the window area
                based on the composition pixel rate of 256e6 bit/s - always rounded up
                Note: no cropping etc. -> window size == image size */
            int windowInitTime = (bm.Width * bm.Height * 9 + 3199) / 3200;
            /* time (in 90kHz resolution) needed to decode the image
                based on the decoding pixel rate of 128e6 bit/s - always rounded up  */
            int imageDecodeTime = (bm.Width * bm.Height * 9 + 1599) / 1600;
            // write PCS start
            packetHeader[10] = 0x16;                                            // ID
            int dts = pic.StartTimeForWrite - (frameInitTime + windowInitTime + imageDecodeTime); //int dts = pic.StartTimeForWrite - windowInitTime; ???

            ToolBox.SetDWord(packetHeader, 2, pic.StartTimeForWrite);           // PTS
            ToolBox.SetDWord(packetHeader, 6, dts);                             // DTS
            ToolBox.SetWord(packetHeader, 11, headerPcsStart.Length);           // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            ToolBox.SetWord(headerPcsStart, 0, pic.Width);
            ToolBox.SetWord(headerPcsStart, 2, h);                              // cropped height
            ToolBox.SetByte(headerPcsStart, 4, fpsId);
            ToolBox.SetWord(headerPcsStart, 5, pic.CompositionNumber);
            headerPcsStart[14] = (byte)(pic.IsForced ? 0x40 : 0);
            ToolBox.SetWord(headerPcsStart, 15, pic.WindowXOffset);
            ToolBox.SetWord(headerPcsStart, 17, yOfs);
            for (int i = 0; i < headerPcsStart.Length; i++)
                buf[index++] = headerPcsStart[i];

            // write WDS
            packetHeader[10] = 0x17;                                            // ID
            int timestamp = pic.StartTimeForWrite - windowInitTime;
            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS (keep DTS)
            ToolBox.SetWord(packetHeader, 11, headerWds.Length);                // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            ToolBox.SetWord(headerWds, 2, pic.WindowXOffset);
            ToolBox.SetWord(headerWds, 4, yOfs);
            ToolBox.SetWord(headerWds, 6, bm.Width);
            ToolBox.SetWord(headerWds, 8, bm.Height);
            for (int i = 0; i < headerWds.Length; i++)
                buf[index++] = headerWds[i];

            // write PDS
            packetHeader[10] = 0x14;                                            // ID
            ToolBox.SetDWord(packetHeader, 2, dts);                             // PTS (=DTS of PCS/WDS)
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0)
            ToolBox.SetWord(packetHeader, 11, (2 + palSize * 5));               // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            buf[index++] = 0;
            buf[index++] = 0;
            for (int i = 0; i < palSize; i++)
            {
                buf[index++] = (byte)i;                                         // index
                buf[index++] = pal.GetY()[i];                                   // Y
                buf[index++] = pal.GetCr()[i];                                  // Cr
                buf[index++] = pal.GetCb()[i];                                  // Cb
                buf[index++] = pal.GetAlpha()[i];                               // Alpha
            }

            // write first OBJ
            int bufSize = rleBuf.Length;
            int rleIndex = 0;
            if (bufSize > 0xffe4)
                bufSize = 0xffe4;
            packetHeader[10] = 0x15;                                            // ID
            timestamp = dts + imageDecodeTime;
            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS
            ToolBox.SetDWord(packetHeader, 6, dts);                             // DTS
            ToolBox.SetWord(packetHeader, 11, headerOdsFirst.Length + bufSize); // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            int marker = (int)((numAddPackets == 0) ? 0xC0000000 : 0x80000000);
            ToolBox.SetDWord(headerOdsFirst, 3, marker | (rleBuf.Length + 4));
            ToolBox.SetWord(headerOdsFirst, 7, bm.Width);
            ToolBox.SetWord(headerOdsFirst, 9, bm.Height);
            for (int i = 0; i < headerOdsFirst.Length; i++)
                buf[index++] = headerOdsFirst[i];
            for (int i = 0; i < bufSize; i++)
                buf[index++] = rleBuf[rleIndex++];

            // write additional OBJ packets
            bufSize = rleBuf.Length - bufSize; // remaining bytes to write
            for (int p = 0; p < numAddPackets; p++)
            {
                int psize = bufSize;
                if (psize > 0xffeb)
                    psize = 0xffeb;
                packetHeader[10] = 0x15;                                         // ID (keep DTS & PTS)
                ToolBox.SetWord(packetHeader, 11, headerOdsNext.Length + psize); // size
                for (int i = 0; i < packetHeader.Length; i++)
                    buf[index++] = packetHeader[i];
                for (int i = 0; i < headerOdsNext.Length; i++)
                    buf[index++] = headerOdsNext[i];
                for (int i = 0; i < psize; i++)
                    buf[index++] = rleBuf[rleIndex++];
                bufSize -= psize;
            }

            // write END
            packetHeader[10] = 0x80;                                            // ID
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0) (keep PTS of ODS)
            ToolBox.SetWord(packetHeader, 11, 0);                               // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];

            // write PCS end
            packetHeader[10] = 0x16;                                            // ID
            ToolBox.SetDWord(packetHeader, 2, pic.EndTimeForWrite);             // PTS
            dts = pic.EndTimeForWrite - 1; //dts = pic.StartTimeForWrite - 1;
            ToolBox.SetDWord(packetHeader, 6, dts);                             // DTS
            ToolBox.SetWord(packetHeader, 11, headerPcsEnd.Length);             // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            ToolBox.SetWord(headerPcsEnd, 0, pic.Width);
            ToolBox.SetWord(headerPcsEnd, 2, h);                                // cropped height
            ToolBox.SetByte(headerPcsEnd, 4, fpsId);
            ToolBox.SetWord(headerPcsEnd, 5, pic.CompositionNumber + 1);
            for (int i = 0; i < headerPcsEnd.Length; i++)
                buf[index++] = headerPcsEnd[i];

            // write WDS
            packetHeader[10] = 0x17;                                            // ID
            timestamp = pic.EndTimeForWrite - windowInitTime;
            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS (keep DTS of PCS)
            ToolBox.SetWord(packetHeader, 11, headerWds.Length);                // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];
            ToolBox.SetWord(headerWds, 2, pic.WindowXOffset);
            ToolBox.SetWord(headerWds, 4, yOfs);
            ToolBox.SetWord(headerWds, 6, bm.Width);
            ToolBox.SetWord(headerWds, 8, bm.Height);
            for (int i = 0; i < headerWds.Length; i++)
                buf[index++] = headerWds[i];

            // write END
            packetHeader[10] = 0x80;                                            // ID
            ToolBox.SetDWord(packetHeader, 2, dts);                             // PTS (DTS of end PCS)
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0)
            ToolBox.SetWord(packetHeader, 11, 0);                               // size
            for (int i = 0; i < packetHeader.Length; i++)
                buf[index++] = packetHeader[i];

            return buf;
        }
示例#4
0
        /// <summary>
        /// Create the binary stream representation of one caption
        /// </summary>
        /// <param name="pic">SubPicture object containing caption info - note that first Composition Number should be 0, then 2, 4, 8, etc.</param>
        /// <param name="bmp">Bitmap</param>
        /// <param name="fps">Frames per second</param>
        /// <param name="bottomMargin">Image bottom margin</param>
        /// <param name="leftOrRightMargin">Image left/right margin</param>
        /// <param name="alignment">Alignment of image</param>
        /// <param name="overridePosition">Position that overrides alignment</param>
        /// <returns>Byte buffer containing the binary stream representation of one caption</returns>
        public static byte[] CreateSupFrame(BluRaySupPicture pic, Bitmap bmp, double fps, int bottomMargin, int leftOrRightMargin, ContentAlignment alignment, Point?overridePosition = null)
        {
            var bm           = new NikseBitmap(bmp);
            var colorPalette = GetBitmapPalette(bm);
            var pal          = new BluRaySupPalette(colorPalette.Count);
            int k            = 0;

            foreach (var kvp in colorPalette)
            {
                pal.SetColor(k, kvp.Key);
                k++;
            }

            byte[] rleBuf = EncodeImage(bm, colorPalette);

            // for some obscure reason, a packet can be a maximum 0xfffc bytes
            // since 13 bytes are needed for the header("PG", PTS, DTS, ID, SIZE)
            // there are only 0xffef bytes available for the packet
            // since the first ODS packet needs an additional 11 bytes for info
            // and the following ODS packets need 4 additional bytes, the
            // first package can store only 0xffe4 RLE buffer bytes and the
            // following packets can store 0xffeb RLE buffer bytes
            int numAddPackets;

            if (rleBuf.Length <= 0xffe4)
            {
                numAddPackets = 0; // no additional packets needed;
            }
            else
            {
                numAddPackets = 1 + (rleBuf.Length - 0xffe4) / 0xffeb;
            }

            // a typical frame consists of 8 packets. It can be enlonged by additional
            // object frames
            int palSize = colorPalette.Count;

            var packetHeader = new byte[]
            {
                0x50, 0x47,             // 0:  "PG"
                0x00, 0x00, 0x00, 0x00, // 2:  PTS - presentation time stamp
                0x00, 0x00, 0x00, 0x00, // 6:  DTS - decoding time stamp
                0x00,                   // 10: segment_type
                0x00, 0x00              // 11: segment_length (bytes following till next PG)
            };
            var headerPcsStart = new byte[]
            {
                0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height
                0x10,                   // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved
                0x00, 0x00,             // 5: composition_number (increased by start and end header)
                0x80,                   // 7: composition_state (0x80: epoch start)
                0x00,                   // 8: palette_update_flag (0x80), 7bit reserved
                0x00,                   // 9: palette_id_ref (0..7)
                0x01,                   // 10: number_of_composition_objects (0..2)
                0x00, 0x00,             // 11: 16bit object_id_ref
                0x00,                   // 13: window_id_ref (0..1)
                0x00,                   // 14: object_cropped_flag: 0x80, forced_on_flag = 0x040, 6bit reserved
                0x00, 0x00, 0x00, 0x00  // 15: composition_object_horizontal_position, composition_object_vertical_position
            };
            var headerPcsEnd = new byte[]
            {
                0x00, 0x00, 0x00, 0x00, // 0: video_width, video_height
                0x10,                   // 4: hi nibble: frame_rate (0x10=24p), lo nibble: reserved
                0x00, 0x00,             // 5: composition_number (increased by start and end header)
                0x00,                   // 7: composition_state (0x00: normal)
                0x00,                   // 8: palette_update_flag (0x80), 7bit reserved
                0x00,                   // 9: palette_id_ref (0..7)
                0x00                    // 10: number_of_composition_objects (0..2)
            };
            var headerWds = new byte[]
            {
                0x01,                   // 0 : number of windows (currently assumed 1, 0..2 is legal)
                0x00,                   // 1 : window id (0..1)
                0x00, 0x00, 0x00, 0x00, // 2 : x-ofs, y-ofs
                0x00, 0x00, 0x00, 0x00  // 6 : width, height
            };
            var headerOdsFirst = new byte[]
            {
                0x00, 0x00,             // 0: object_id
                0x00,                   // 2: object_version_number
                0xC0,                   // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved
                0x00, 0x00, 0x00,       // 4: object_data_length - full RLE buffer length (including 4 bytes size info)
                0x00, 0x00, 0x00, 0x00  // 7: object_width, object_height
            };
            var headerOdsNext = new byte[]
            {
                0x00, 0x00,             // 0: object_id
                0x00,                   // 2: object_version_number
                0x40                    // 3: first_in_sequence (0x80), last_in_sequence (0x40), 6bits reserved
            };

            int size = packetHeader.Length * (8 + numAddPackets);

            size += headerPcsStart.Length + headerPcsEnd.Length;
            size += 2 * headerWds.Length + headerOdsFirst.Length;
            size += numAddPackets * headerOdsNext.Length;
            size += (2 + palSize * 5) /* PDS */;
            size += rleBuf.Length;

            switch (alignment)
            {
            case ContentAlignment.BottomLeft:
                pic.WindowXOffset = leftOrRightMargin;
                pic.WindowYOffset = pic.Height - (bm.Height + bottomMargin);
                break;

            case ContentAlignment.BottomRight:
                pic.WindowXOffset = pic.Width - bm.Width - bottomMargin;
                pic.WindowYOffset = pic.Height - (bm.Height + leftOrRightMargin);
                break;

            case ContentAlignment.MiddleCenter:
                pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                break;

            case ContentAlignment.MiddleLeft:
                pic.WindowXOffset = leftOrRightMargin;
                pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                break;

            case ContentAlignment.MiddleRight:
                pic.WindowXOffset = pic.Width - bm.Width - leftOrRightMargin;
                pic.WindowYOffset = (pic.Height - bm.Height) / 2;
                break;

            case ContentAlignment.TopCenter:
                pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                pic.WindowYOffset = bottomMargin;
                break;

            case ContentAlignment.TopLeft:
                pic.WindowXOffset = leftOrRightMargin;
                pic.WindowYOffset = bottomMargin;
                break;

            case ContentAlignment.TopRight:
                pic.WindowXOffset = pic.Width - bm.Width - leftOrRightMargin;
                pic.WindowYOffset = bottomMargin;
                break;

            default:     // ContentAlignment.BottomCenter:
                pic.WindowXOffset = (pic.Width - bm.Width) / 2;
                pic.WindowYOffset = pic.Height - (bm.Height + bottomMargin);
                break;
            }

            if (overridePosition != null &&
                overridePosition.Value.X >= 0 && overridePosition.Value.X < bm.Width &&
                overridePosition.Value.Y >= 0 && overridePosition.Value.Y < bm.Height)
            {
                pic.WindowXOffset = overridePosition.Value.X;
                pic.WindowYOffset = overridePosition.Value.Y;
            }

            int yOfs = pic.WindowYOffset - Core.CropOfsY;

            if (yOfs < 0)
            {
                yOfs = 0;
            }
            else
            {
                int yMax = pic.Height - pic.WindowHeight - 2 * Core.CropOfsY;
                if (yOfs > yMax)
                {
                    yOfs = yMax;
                }
            }

            int h = pic.Height - 2 * Core.CropOfsY;

            var buf   = new byte[size];
            int index = 0;

            int fpsId = GetFpsId(fps);

            /* time (in 90kHz resolution) needed to initialize (clear) the screen buffer
             *  based on the composition pixel rate of 256e6 bit/s - always rounded up */
            int frameInitTime = (pic.Width * pic.Height * 9 + 3199) / 3200; // better use default height here

            /* time (in 90kHz resolution) needed to initialize (clear) the window area
             *  based on the composition pixel rate of 256e6 bit/s - always rounded up
             *  Note: no cropping etc. -> window size == image size */
            int windowInitTime = (bm.Width * bm.Height * 9 + 3199) / 3200;

            /* time (in 90kHz resolution) needed to decode the image
             *  based on the decoding pixel rate of 128e6 bit/s - always rounded up  */
            int imageDecodeTime = (bm.Width * bm.Height * 9 + 1599) / 1600;

            // write PCS start
            packetHeader[10] = 0x16;                                                              // ID
            int dts = pic.StartTimeForWrite - (frameInitTime + windowInitTime + imageDecodeTime); //int dts = pic.StartTimeForWrite - windowInitTime; ???

            ToolBox.SetDWord(packetHeader, 2, pic.StartTimeForWrite);                             // PTS
            ToolBox.SetDWord(packetHeader, 6, dts);                                               // DTS
            ToolBox.SetWord(packetHeader, 11, headerPcsStart.Length);                             // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            ToolBox.SetWord(headerPcsStart, 0, pic.Width);
            ToolBox.SetWord(headerPcsStart, 2, h);                              // cropped height
            ToolBox.SetByte(headerPcsStart, 4, fpsId);
            ToolBox.SetWord(headerPcsStart, 5, pic.CompositionNumber);
            headerPcsStart[14] = (byte)(pic.IsForced ? 0x40 : 0);
            ToolBox.SetWord(headerPcsStart, 15, pic.WindowXOffset);
            ToolBox.SetWord(headerPcsStart, 17, yOfs);
            for (int i = 0; i < headerPcsStart.Length; i++)
            {
                buf[index++] = headerPcsStart[i];
            }

            // write WDS
            packetHeader[10] = 0x17;                                            // ID
            int timestamp = pic.StartTimeForWrite - windowInitTime;

            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS (keep DTS)
            ToolBox.SetWord(packetHeader, 11, headerWds.Length);                // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            ToolBox.SetWord(headerWds, 2, pic.WindowXOffset);
            ToolBox.SetWord(headerWds, 4, yOfs);
            ToolBox.SetWord(headerWds, 6, bm.Width);
            ToolBox.SetWord(headerWds, 8, bm.Height);
            for (int i = 0; i < headerWds.Length; i++)
            {
                buf[index++] = headerWds[i];
            }

            // write PDS
            packetHeader[10] = 0x14;                                            // ID
            ToolBox.SetDWord(packetHeader, 2, dts);                             // PTS (=DTS of PCS/WDS)
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0)
            ToolBox.SetWord(packetHeader, 11, (2 + palSize * 5));               // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            buf[index++] = 0;
            buf[index++] = 0;
            for (int i = 0; i < palSize; i++)
            {
                buf[index++] = (byte)i;                                         // index
                buf[index++] = pal.GetY()[i];                                   // Y
                buf[index++] = pal.GetCr()[i];                                  // Cr
                buf[index++] = pal.GetCb()[i];                                  // Cb
                buf[index++] = pal.GetAlpha()[i];                               // Alpha
            }

            // write first OBJ
            int bufSize  = rleBuf.Length;
            int rleIndex = 0;

            if (bufSize > 0xffe4)
            {
                bufSize = 0xffe4;
            }
            packetHeader[10] = 0x15;                                            // ID
            timestamp        = dts + imageDecodeTime;
            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS
            ToolBox.SetDWord(packetHeader, 6, dts);                             // DTS
            ToolBox.SetWord(packetHeader, 11, headerOdsFirst.Length + bufSize); // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            int marker = (int)((numAddPackets == 0) ? 0xC0000000 : 0x80000000);

            ToolBox.SetDWord(headerOdsFirst, 3, marker | (rleBuf.Length + 4));
            ToolBox.SetWord(headerOdsFirst, 7, bm.Width);
            ToolBox.SetWord(headerOdsFirst, 9, bm.Height);
            for (int i = 0; i < headerOdsFirst.Length; i++)
            {
                buf[index++] = headerOdsFirst[i];
            }
            for (int i = 0; i < bufSize; i++)
            {
                buf[index++] = rleBuf[rleIndex++];
            }

            // write additional OBJ packets
            bufSize = rleBuf.Length - bufSize; // remaining bytes to write
            for (int p = 0; p < numAddPackets; p++)
            {
                int psize = bufSize;
                if (psize > 0xffeb)
                {
                    psize = 0xffeb;
                }
                packetHeader[10] = 0x15;                                         // ID (keep DTS & PTS)
                ToolBox.SetWord(packetHeader, 11, headerOdsNext.Length + psize); // size
                for (int i = 0; i < packetHeader.Length; i++)
                {
                    buf[index++] = packetHeader[i];
                }
                for (int i = 0; i < headerOdsNext.Length; i++)
                {
                    buf[index++] = headerOdsNext[i];
                }
                for (int i = 0; i < psize; i++)
                {
                    buf[index++] = rleBuf[rleIndex++];
                }
                bufSize -= psize;
            }

            // write END
            packetHeader[10] = 0x80;                                            // ID
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0) (keep PTS of ODS)
            ToolBox.SetWord(packetHeader, 11, 0);                               // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }

            // write PCS end
            packetHeader[10] = 0x16;                                // ID
            ToolBox.SetDWord(packetHeader, 2, pic.EndTimeForWrite); // PTS
            dts = pic.EndTimeForWrite - 1;                          //dts = pic.StartTimeForWrite - 1;
            ToolBox.SetDWord(packetHeader, 6, dts);                 // DTS
            ToolBox.SetWord(packetHeader, 11, headerPcsEnd.Length); // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            ToolBox.SetWord(headerPcsEnd, 0, pic.Width);
            ToolBox.SetWord(headerPcsEnd, 2, h);                                // cropped height
            ToolBox.SetByte(headerPcsEnd, 4, fpsId);
            ToolBox.SetWord(headerPcsEnd, 5, pic.CompositionNumber + 1);
            for (int i = 0; i < headerPcsEnd.Length; i++)
            {
                buf[index++] = headerPcsEnd[i];
            }

            // write WDS
            packetHeader[10] = 0x17;                                            // ID
            timestamp        = pic.EndTimeForWrite - windowInitTime;
            ToolBox.SetDWord(packetHeader, 2, timestamp);                       // PTS (keep DTS of PCS)
            ToolBox.SetWord(packetHeader, 11, headerWds.Length);                // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }
            ToolBox.SetWord(headerWds, 2, pic.WindowXOffset);
            ToolBox.SetWord(headerWds, 4, yOfs);
            ToolBox.SetWord(headerWds, 6, bm.Width);
            ToolBox.SetWord(headerWds, 8, bm.Height);
            for (int i = 0; i < headerWds.Length; i++)
            {
                buf[index++] = headerWds[i];
            }

            // write END
            packetHeader[10] = 0x80;                                            // ID
            ToolBox.SetDWord(packetHeader, 2, dts);                             // PTS (DTS of end PCS)
            ToolBox.SetDWord(packetHeader, 6, 0);                               // DTS (0)
            ToolBox.SetWord(packetHeader, 11, 0);                               // size
            for (int i = 0; i < packetHeader.Length; i++)
            {
                buf[index++] = packetHeader[i];
            }

            return(buf);
        }