Load() public static method

public static Load ( Stream stream ) : ConfigFile
stream Stream
return ConfigFile
示例#1
0
        public static void Main(string[] args)
        {
            ConfigFile config = ConfigFile.Load("BuildConfig.xml");

            // Parse command line arguments
            PropertyInfo[]         configProps    = typeof(ConfigFile).GetProperties();
            HashSet <PropertyInfo> configOverride = new HashSet <PropertyInfo>();

            foreach (string arg in args)
            {
                string[] token = arg.Split('=');
                if (token.Length != 2)
                {
                    continue;
                }

                PropertyInfo prop = configProps.FirstOrDefault(p => p.Name.ToLower() == token[0].Trim().ToLower());
                if (prop == null)
                {
                    continue;
                }

                object value = null;
                try
                {
                    value = Convert.ChangeType(token[1].Trim(), prop.PropertyType, System.Globalization.CultureInfo.InvariantCulture);
                }
                catch {}
                if (value == null)
                {
                    continue;
                }

                prop.SetValue(config, value, null);
                configOverride.Add(prop);
            }

            // Write some initial data
            Console.WriteLine("===================================== Init ====================================");
            {
                Console.WriteLine("NightlyBuilder launched");
                Console.WriteLine("Working Dir: {0}", Environment.CurrentDirectory);
                Console.WriteLine("Command Line: {0}", args.Aggregate("", (acc, arg) => acc + " " + arg));
                Console.WriteLine("Config:");
                foreach (PropertyInfo prop in configProps)
                {
                    if (configOverride.Contains(prop))
                    {
                        Console.ForegroundColor = ConsoleColor.White;
                    }
                    Console.WriteLine("  {0}: {1}", prop.Name, prop.GetValue(config, null));
                    Console.ForegroundColor = ConsoleColor.Gray;
                }
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            try
            {
                PerformNightlyBuild(config);
            }
            catch (Exception e)
            {
                Console.WriteLine();
                Console.WriteLine();
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("ERROR: {0}", e);
                Console.ForegroundColor = ConsoleColor.Gray;
                Console.WriteLine();
                System.Threading.Thread.Sleep(10000);
            }
        }
示例#2
0
        public static void Main(string[] args)
        {
            ConfigFile      config          = ConfigFile.Load("BuildConfig.xml");
            string          packagePath     = Path.Combine(config.PackageDir, config.PackageName);
            FileVersionInfo versionCore     = null;
            FileVersionInfo versionEditor   = null;
            FileVersionInfo versionLauncher = null;

            // Parse command line arguments
            PropertyInfo[]         configProps    = typeof(ConfigFile).GetProperties();
            HashSet <PropertyInfo> configOverride = new HashSet <PropertyInfo>();

            foreach (string arg in args)
            {
                string[] token = arg.Split('=');
                if (token.Length != 2)
                {
                    continue;
                }

                PropertyInfo prop = configProps.FirstOrDefault(p => p.Name.ToLower() == token[0].Trim().ToLower());
                if (prop == null)
                {
                    continue;
                }

                object value = null;
                try
                {
                    value = Convert.ChangeType(token[1].Trim(), prop.PropertyType, System.Globalization.CultureInfo.InvariantCulture);
                }
                catch {}
                if (value == null)
                {
                    continue;
                }

                prop.SetValue(config, value, null);
                configOverride.Add(prop);
            }

            // Write some initial data
            Console.WriteLine("===================================== Init ====================================");
            {
                Console.WriteLine("NightlyBuilder launched");
                Console.WriteLine("Working Dir: {0}", Environment.CurrentDirectory);
                Console.WriteLine("Command Line: {0}", args.Aggregate("", (acc, arg) => acc + " " + arg));
                Console.WriteLine("Config:");
                foreach (PropertyInfo prop in configProps)
                {
                    if (configOverride.Contains(prop))
                    {
                        Console.ForegroundColor = ConsoleColor.White;
                    }
                    Console.WriteLine("  {0}: {1}", prop.Name, prop.GetValue(config, null));
                    Console.ForegroundColor = ConsoleColor.Gray;
                }
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            // Do an SVN Revert of the package
            if (config.CommitSVN)
            {
                Console.WriteLine("================================== SVN Revert =================================");
                {
                    ExecuteCommand(
                        string.Format("svn revert *"),
                        config.PackageDir);
                }
                Console.WriteLine("===============================================================================");
                Console.WriteLine();
                Console.WriteLine();
            }

            // Build the target Solution
            Console.WriteLine("================================ Build Solution ===============================");
            {
                var buildProperties = new Dictionary <string, string>()
                {
                    { "Configuration", "Release" }
                };
                var buildRequest    = new BuildRequestData(config.SolutionPath, buildProperties, null, new string[] { "Build" }, null);
                var buildParameters = new BuildParameters();
                buildParameters.Loggers = new[] { new ConsoleLogger(LoggerVerbosity.Minimal) };
                var buildResult = BuildManager.DefaultBuildManager.Build(buildParameters, buildRequest);
                if (buildResult.OverallResult != BuildResultCode.Success)
                {
                    throw new ApplicationException("Project Build Failure");
                }

                versionCore     = FileVersionInfo.GetVersionInfo(Path.Combine(config.BuildResultDir, "Duality.dll"));
                versionEditor   = FileVersionInfo.GetVersionInfo(Path.Combine(config.BuildResultDir, "DualityEditor.exe"));
                versionLauncher = FileVersionInfo.GetVersionInfo(Path.Combine(config.BuildResultDir, "DualityLauncher.exe"));

                Console.WriteLine("Build Successful");
                Console.WriteLine("  Core Version:     {0}", versionCore.FileVersion);
                Console.WriteLine("  Editor Version:   {0}", versionEditor.FileVersion);
                Console.WriteLine("  Launcher Version: {0}", versionLauncher.FileVersion);
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            // Build the documentation
            if (!config.NoDocs)
            {
                Console.WriteLine("================================== Build Docs =================================");
                {
                    var buildProperties = new Dictionary <string, string>()
                    {
                        { "Configuration", "Release" }
                    };
                    var buildRequest    = new BuildRequestData(config.DocSolutionPath, buildProperties, null, new string[] { "Build" }, null);
                    var buildParameters = new BuildParameters();
                    buildParameters.Loggers = new[] { new ConsoleLogger(LoggerVerbosity.Normal) };
                    var buildResult = BuildManager.DefaultBuildManager.Build(buildParameters, buildRequest);
                    if (buildResult.OverallResult != BuildResultCode.Success)
                    {
                        throw new ApplicationException("Documentation Build Failure");
                    }
                    File.Copy(
                        Path.Combine(config.DocBuildResultDir, config.DocBuildResultFile),
                        Path.Combine(config.BuildResultDir, config.DocBuildResultFile),
                        true);
                }
                Console.WriteLine("===============================================================================");
                Console.WriteLine();
                Console.WriteLine();
            }
            else if (File.Exists(Path.Combine(config.DocBuildResultDir, config.DocBuildResultFile)))
            {
                Console.WriteLine("============================== Copy existing Docs =============================");
                {
                    File.Copy(
                        Path.Combine(config.DocBuildResultDir, config.DocBuildResultFile),
                        Path.Combine(config.BuildResultDir, config.DocBuildResultFile),
                        true);
                }
                Console.WriteLine("===============================================================================");
                Console.WriteLine();
                Console.WriteLine();
            }

            // Copy the results to the target directory
            Console.WriteLine("================================ Copy to Target ===============================");
            {
                Console.WriteLine("Creating target directory '{0}'", config.TargetDir);
                if (Directory.Exists(config.TargetDir))
                {
                    Directory.Delete(config.TargetDir, true);
                }
                CopyDirectory(config.BuildResultDir, config.TargetDir, true, path =>
                {
                    string fileName = Path.GetFileName(path);
                    foreach (string blackListEntry in config.FileCopyBlackList)
                    {
                        if (Regex.IsMatch(fileName, WildcardToRegex(blackListEntry), RegexOptions.IgnoreCase))
                        {
                            Console.ForegroundColor = ConsoleColor.DarkGray;
                            Console.WriteLine("Ignore {0}", path);
                            Console.ForegroundColor = ConsoleColor.Gray;
                            return(false);
                        }
                    }
                    Console.WriteLine("Copy   {0}", path);
                    return(true);
                });
                CopyDirectory(config.AdditionalFileDir, config.TargetDir, true);
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            // Create the ZIP package
            Console.WriteLine("================================ Create Package ===============================");
            {
                Console.WriteLine("Package Path: {0}", packagePath);
                if (!Directory.Exists(config.PackageDir))
                {
                    Directory.CreateDirectory(config.PackageDir);
                }

                ZipFile  package = new ZipFile();
                string[] files   = Directory.GetFiles(config.TargetDir, "*", SearchOption.AllDirectories);
                package.AddFiles(files);
                package.Save(packagePath);
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            // Cleanup
            Console.WriteLine("=================================== Cleanup ===================================");
            {
                Console.WriteLine("Deleting target directory '{0}'", config.TargetDir);
                if (Directory.Exists(config.TargetDir))
                {
                    Directory.Delete(config.TargetDir, true);
                }
            }
            Console.WriteLine("===============================================================================");
            Console.WriteLine();
            Console.WriteLine();

            // Do an SVN Commit of the package
            if (config.CommitSVN)
            {
                Console.WriteLine("================================== SVN Commit =================================");
                {
                    // "svn add --force * --auto-props --parents --depth infinity -q"

                    string commitMessage = string.Format("Updated Binary Package{0}{1}",
                                                         Environment.NewLine,
                                                         versionCore.FileVersion,
                                                         versionEditor.FileVersion,
                                                         versionLauncher.FileVersion);
                    string commitMessageFile = Path.Combine(config.PackageDir, "CommitMsg.txt");
                    File.WriteAllText(commitMessageFile, commitMessage);
                    ExecuteCommand(
                        string.Format("svn commit -F CommitMsg.txt"),
                        config.PackageDir);
                    File.Delete(commitMessageFile);
                }
                Console.WriteLine("===============================================================================");
                Console.WriteLine();
                Console.WriteLine();
            }
        }