public static void Main() { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; CinemaEngine engine = new ExtendedCinemaEngine(); StartOperations(engine); }
public static void Main() { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; ExtendedCinemaEngine engine = new ExtendedCinemaEngine(); StartOperations(engine); }