public static void Main()
        {
            Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
            CinemaEngine engine = new ExtendedCinemaEngine();

            StartOperations(engine);
        }
 public static void Main()
 {
     Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
     ExtendedCinemaEngine engine = new ExtendedCinemaEngine();
     StartOperations(engine);
 }