public NiTextureTransformController() { shaderMap = false; textureSlot = (TexType)0; operation = (TransformMember)0; data = null; }
/*! NIFLIB_HIDDEN function. For internal use only. */ internal override void FixLinks(Dictionary <uint, NiObject> objects, List <uint> link_stack, List <NiObject> missing_link_stack, NifInfo info) { base.FixLinks(objects, link_stack, missing_link_stack, info); if (info.version <= 0x0A010067) { data = FixLink <NiFloatData>(objects, link_stack, missing_link_stack, info); } }
public NiPathController() { pathFlags = (PathFlags)0; bankDir = (int)1; maxBankAngle = 0.0f; smoothing = 0.0f; followAxis = (short)0; pathData = null; percentData = null; }
public NiPathInterpolator() { flags = (PathFlags)3; bankDir = (int)1; maxBankAngle = 0.0f; smoothing = 0.0f; followAxis = (short)0; pathData = null; percentData = null; }
public NiAlphaController() { data = null; }
public NiRollController() { data = null; }
public NiFloatExtraDataController() { numExtraBytes = (byte)0; data = null; }
public NiPSysModifierFloatCtlr() { data = null; }
public NiFloatEvaluator() { data = null; }
/*! NIFLIB_HIDDEN function. For internal use only. */ internal override void FixLinks(Dictionary <uint, NiObject> objects, List <uint> link_stack, List <NiObject> missing_link_stack, NifInfo info) { base.FixLinks(objects, link_stack, missing_link_stack, info); pathData = FixLink <NiPosData>(objects, link_stack, missing_link_stack, info); percentData = FixLink <NiFloatData>(objects, link_stack, missing_link_stack, info); }
public BSTreadTransfInterpolator() { numTreadTransforms = (int)0; data = null; }
public NiFloatInterpolator() { value = -3.402823466e+38f; data = null; }
public NiFloatsExtraDataController() { floatsExtraDataIndex = (int)0; data = null; }