/// <summary>Draws playing field</summary> private static void DrawScreen() { // initialize screen // VIEW PRINT (?) Console.ForegroundColor = (ConsoleColor)colorTable[0]; Console.BackgroundColor = (ConsoleColor)colorTable[3]; Console.Clear(); // Print title & message Center(1, "Nibbles!"); Center(11, "Initializing Playing Field..."); // Initialize arena array for (int row = 1; row <= 50; row++) { for (int col = 1; col <= 80; col++) { arena[row, col] = new ArenaType { realRow = (row + 1) / 2, sister = (row % 2) * 2 - 1 } } } ; }
/// <summary>Draws playing field</summary> private static void DrawScreen() { // initialize screen // VIEW PRINT (?) Console.ForegroundColor = (ConsoleColor)colorTable[0]; Console.BackgroundColor = (ConsoleColor)colorTable[3]; Console.Clear(); // Print title & message Center(1, "Nibbles!"); Center(11, "Initializing Playing Field..."); // Initialize arena array for (int row = 1; row <= 50; row++) for (int col = 1; col <= 80; col++) arena[row, col] = new ArenaType { realRow = (row + 1) / 2, sister = (row % 2) * 2 - 1 }; }